Deckard Dento by ddarz

Species
Human
Career
Sentinel
Specializations
Shadow
System
Force and Destiny

3
Threshold 12
Current
Threshold 13
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
3
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) 1
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Paired H-7 Equalisers
Range
Medium
Skill
Ranged: Light
Superior
Damage
7
Critical
2
Stealth Virboknife
Range
Engaged
Skill
Melee
Pierce 1, Vicious 1
Damage
+1
Critical
2

35
315
3635

Weapons & Armor

A set of H-7 Equaliser Blaster Pistols
(+1 Advantage):
Blaster Suppressors
(+2B to checks to spot)
Laser Sights
(+1 Advantage)
Pairing
(-1 cost to trigger dual)

Stealth Vibroknife
Vibrosword
Disruptor Rifle
5x Stimpacks

Banal Clothing
Second Skin Armour (1,1)

Climbing Gear

Personal Gear

Rolled carpet
Rebreather
Datapad

Assets & Resources

Critical Injuries & Conditions

Conflict: 2
Morality: 57

Talents

Name Rank Book & Page Description
Sleight of Mind 2 Add □ to all Stealth checks unless the opposition is immune to Force powers.
Well Rounded 1 Choose any 2 skills. They permanently become career skills.
Codebreaker 2 Remove ■ per rank of Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1
Grit 1 Gain +1 Strain Threshold
Dodge 1 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by that number.
Anatomy Lessons 1 After making a successful attack, may spend 1 Destiny Point to add damage equal to Intellect to one hit.
Force Rating +1 1 Add +1 to Force Rating
Now you See Me 1 Hard action to make nr*CUNNING npcs forget me

Force Powers

Force Rating
2
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend () to move one object of Silhouette O that is within short range up to his maximum range. The default maximum range is Short
range. (May not be activated multiple times.)
Upgrade Effect
Control The Force user can pull objects out of secure mountings or out of an opponent's grasp.
Range Spend () to increase power's range by a number of range bands equal to Range up- bands upgrades
purchased.
Control The Force user can hurl objects to damage targets by making a Discipline check combined with a Move power check, dealing damage equal to 10x Silhouette (Silhouette O does 5 damage).
Control The character can perform fine manipulation of items, allowing him to do whatever he could normally do with his hands via this power at this power's range.
Strength Spend () to increase Silhouette able to be targeted equal to Strength upgrades purchased.

Background

(COMFORTABLE WITH TECH) Have travelled extensively on covert 'fact finding' and 'acquisition' jobs

Motivation

(WITH GREAT POWER... and FIGHTING INJUSTICE and POVERTY) Free agent using his abilities and powers for causes, but also for enough profit to keep him ahead

Morality

(PRAGMATIC POWER) Has grudgingly accepted that is force-sensitive. Is aiming to use the power for his own aims, while trying to avoid the spiritual ramifications
Maleability VS Weariness

Description

Other Notes

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