Mara Horne by grenadierman

Species
Human
Career
Sentinel
Specializations
Shadow
System
Force and Destiny

0
Threshold 12
Current 12
Threshold 13
Current 13
Ranged 0
Melee 0

Characteristics

2
2
3
4
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 2
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 3
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Holdout Blaster
Range
Skill
Damage
Critical

0
320
25

Weapons & Armor

Holdout Blaster

Personal Gear

Comlink Handheld 25
Disguise Kit 100
Binders 25
Breathing Mask 25
Datapad 75
Utility Belt 25

Assets & Resources

Critical Injuries & Conditions

Force Powers

Force Rating
1
Power
Foresee
Description
Upgrade Effect
Power
Misdirect
Description
Upgrade Effect

Background

Poor and hungry

Pragmatic Power

Fleeing the Empire

Motivation

Survival

Morality

Discipline

Weakness

Description

Other Notes

Starting XP
Cunning 3 Cunning 4 70 xp
Int WP 3 60 XP
130 xp

Computers 1 5
Stealth 1 5
Knowledge Underworld 1 5
Knowledge Education 1 5
Perception 2 10 xp
Skuldugery 2 10 xp
Deception 2 10 xp
50xp

Foresee 10
Misdirect 15
25xp

Sleight of Mind 5

---

Computers 2 10xp
Deception 3 15xp
Ranged Light 2 10 xp
Stealth 2 10 xp



Street Smarts 5
Well Rounded (Discipline, Ranged Light) 10
Codebreaker 5
Indistinguishable 5
Mental Fortress 10
Dodge 15

Foresee Control 10
Foresee Strength 5

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