Threshold | 12 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 0 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 3 | ||
Cool (Pr) | 0 | |||
Coordination (Ag) | X | 0 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 1 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 3 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 1 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 0 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | X | 1 | 2 boost from knives | |
Vigilance (Will) | 0 | |||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 1 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
DC-17 |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun Setting, Pierce 2, ⬛, 2 success and 1 threat to first check. |
Damage10 |
Critical3 |
|
M8 Combat Knife |
RangeEngaged |
SkillMelee |
|
Accurate 1, pierce 1, vicious 1 |
Damage+1 |
Critical3 |
|
Mk II EMP Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6, Disorient 3, Ion |
Damage8 |
Critical4 |
|
E-Tool |
RangeEngaged |
SkillMelee |
|
does not break due to any y or t 1 en |
Damage+2 |
Critical4 |
|
Heavy Hydrospanner |
RangeEngaged |
SkillMelee |
|
Disorient 1, Inaccurate 1, Cumbersome 3 |
Damage+2 |
Critical4 |
|
Shistavanen Vibroblade |
RangeEngaged |
SkillMelee |
|
Pierce 2, vicious 1 |
Damage+1 |
Critical2 |
|
Fusion Cutter |
RangeEngaged |
SkillMelee |
|
Burn 3, Breach 1, Sunder, Vicious 3 |
Damage5 |
Critical3 |
|
Explorer's Knife |
RangeEngaged |
SkillMelee |
|
Vicious 1 |
Damage+1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Fine Tuning | 2 | AoR 146 | Whenever the character repairs system strain on a starship or vehicle, he repairs one additional system strain per rank of Fine Tuning. |
Gearhead | 2 | AoR 148 | Remove ⬛ per rank of Gearhead from all Mechanics checks. In addition, the credit cost to add mods to attachments is halved. This does not increase with multiple ranks of Gearhead. |
Bad Motivator | 1 | Aor 143 | Once per game session, the character may take an action to make a Hard (ddd) Mechanics check If successful. a device presents an obstacle to the character spontaneously fails due to the character's involvement. |
Dedication | 1 | AoR 148 | +1 Characteristic |
Toughened | 1 | +2 WT | |
Solid Repairs | 1 | AoR 156 | Whenever the character repairs hull trauma on a starship or vehicle, he repairs one additional hull trauma per rank of Solid Repairs. |
Redundant Systems | 1 | AoR 154 | With an Easy (d) Mechanics check. the character may harvest components from a functioning device to repair a broken one. without breaking the functioning device. This allows the character to repair a broken device without having required spare parts, raw materials. or repair kits (the initial check does not suffer penalties for lacking repair kits either). This only works, however, if the functioning device is at least the same size and technological level as the device being repaired (it is impossible to repair a starship with a blaster pistol, or a lightsaber with parts from a water wheel) . |
Hold Together | 1 | AoR 149 | The character may spend a Destiny Point to make a Hold Together incidental immediately after a vehicle or starship he has repaired at some point takes damage. The character explains why the apparently serious damage was in fact superficial and the damage from the attack becomes system strain instead. |
Contraption | 1 | EoE | Once per session make a hard mechanics check to fashion a device to solve the current problem with parts on hand. |