Edge of the Empire
| Threshold | 16 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 2 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 3 | ||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 2 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 4 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | X | 3 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 1 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 2 | ||
| Knowledge: Underworld (Int) | 1 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Shock gloves |
RangeEngaged |
SkillBrawl |
|
| Stun 5 |
Damage4 |
Critical5 |
|
| Hammer |
RangeEngaged |
SkillMelee |
|
| Disorient 1, Knockdown, Cumbersome 3 |
Damage7 |
Critical5 |
|
| Holdout Blaster Pistol |
RangeShort |
SkillRanged: Light |
|
| Stun setting |
Damage5 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Gearhead | 2 | -2 Setback die from Mechanics checks | |
| Toughened | 1 | +2 Wound Threshold | |
| Fine Tuning | 2 | Repair +2 System Strain | |
| Solid Repairs | 3 | Repair +3 Hull Trauma | |
| Bad Motivator | 1 | Once per session, make a Hard Mechanics check to cause one targeted device to spontaneously fail | |
| Redundant Systems | 1 | Once per session, make an Easy Mechanics check to harvest components from a working device without breaking it to repair a broken device | |
| Contraption | 1 | Once per session, make a Hard Mechanics check to "Macgyver" a device to solve a current problem | |
| Natural Tinkerer | 1 | Once per session, re-roll one Mechanics check |