Crissk by R3DDD3

Species
Transdoshan
Career
Consular
Specializations
Arbiter
System
Force and Destiny

5
Threshold 16
Current 0
Threshold 12
Current 0
Ranged 0
Melee 1

Placeholder Image

Characteristics

4
1
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) X 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Claws
Range
Engaged
Skill
Brawl
Damage
5 (4+1)
Critical
3
Ancient Sword
Range
Engaged
Skill
Lightsaber
Defensive 1
Damage
6 (4+2)
Critical
3

0
100
100
3

Weapons & Armor

Ancient Sword (HP: 0/1)
Heavy Clothing (HP: 0/0)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Regeneration 1 When using long rest or bacta to heal wounds, heal another wound. May regenerate limbs, taking at least a month to be usable.
Grit 1 Gain +1 strain threshold.
Sense Emotions 1 Add Boost dice to all Charm, Coercion, and Deception checks unless target is immune to Force powers.
Savvy Negotiator 1 Remove Setback Dice per rank from all Negotiation and Streetwise checks.

Force Powers

Force Rating
Power
Influence
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special Rule: When guiding and shaping thoughts, only Light/Dark generated from Dark may be used to generate negative emotions such as rage, fear,
and hatred. Only Light/Dark generated from Light may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as
confusion can be created from Light/Dark generated from either.
The character may spend Light/Dark to stress the mind of one living target he is engaged with, inflicting 1 strain.
Upgrade Effect
Range Spend Light/Dark to increase power's range by a number of range bands equal to Range upgrades.

Background

Consular: Relic Seeker
Upbringing: Comfortable with Tech
Experiencing the Force:
Heeding the Call:

Motivation

Cause: Knowledge

Morality

Emotional Strength: Curiosity
Emotional Weakness: Anger
Morality: 50 (+10 XP)

Description

Other Notes

Build Plan
Specializations: Juyo Berserker (Warrior), Sage
Skill Focuses: Astrogation, Charm, Coercion, Cool, Discipline, Knowledge (Education), Knowledge (Lore), Knowledge (Xenology), Leadership, Lightsaber, Negotiation, Perception
Signature Ability: Unmatched Negotiation
Dedication Bonuses: Brawn (+1), Intellect (+1), Willpower (+1)
Force Powers: Battle Meditation, Ebb/Flow, Enhance, Foresee, Protect/Unleash

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