Shadelo Rend by Stripes

Species
Echani
Career
Smuggler
Specializations
Gunslinger, Force Emergent, Executioner
System
Force and Destiny

4
Threshold 16
Current 0
Threshold 18
Current 2
Ranged 0
Melee 0

Characteristics

2
5
2
1
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) X 2
Deception (Cun) X 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) X 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) 0
Gunnery (Ag) X 0
Lightsaber (Br) X 2
Melee (Br) X 1
Ranged: Light (Ag) X 4
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

40
490
4/8

Weapons & Armor

x-30 Lancer (2): 5 damage, 4 crit, 3hp, 1 enc, ranged light, long range, acc 1, pierce 2

ST-M40 Heavy repeating blaster pistol (2): 10 damage, 2 crit, 2hp, 2enc, ranged light, extreme range, auto fire, inacc 1

Lightsaber: +5 damage, +1 boost, 2 crit, sunder, breach

Laminate mask- 3hp.
*Integrated targeting computer: add one bonus to all ranged attacks long or extreme range.

Vibroknife -
Damage +1
Range Melee
Crit 2
Encum 1
HP 2
Pierce 2, Vicious 1

Utility belt

Personal Gear

2 ration packs

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Quick Draw Gunslinger As an incidental draw an item or weapon
Quick Draw Improved Gunslinger Use Quick Draw twice
Indistinguishable Force Emergent +1 Upgrade vs identification checks against you
Sleight of Mind Force Emergent +1 Boost all stealth checks (unless immune to force)
Grit Force Emergent + Strain Threshold
Touch of Fate Force Emergent Once per session +2 Boost to any check
Grit 2 Gunslinger +1 Strain Threshold
Lethal blows 2 Gunslinger Add plus 10 per rank, to any critical injury
Toughned 1 Gunslinger Gain plus 2 wound threshold
Quick Strike 2 Gunslinger Add 1 boost per combat check against targets that have not acted yet this encounter
Call 'Em 1 Gunslinger Do not add 1 black to combat checks due to the use of the Aim Maneuver
Spitfire 1 Gunslinger After a successful combined check with 2 ranged (light) weapons, additional hits can be allocated to other targets within range.
Dedication 1 Gunslinger Gain +1 to a single characteristic
Toughened 1 Executioner Gain +2 to wound threshhold
Grit 1 Executioner +1 to strain threshold
Lethal Blows 1 Executioner Add plus 10 per rank, to any critical injury
Rapid reaction 1 Gunslinger Suffer a number of strain to add an equal number of # to initiative checks. Strain suffered cannot exceed the number of ranks in rapid reaction.
Dodge 1 Gunslinger When targeted by combat check, may perform a dodge incidental to suffer a number of strain no greater than ranks of dodge, Then upgrade the difficulty of the check by that number.
Natural Marksman 1 Helmet Once per session, may re-roll any one ranged light or heavy check.
Guns Blazing 1 Gunslinger As an incidental, suffer two strain to avoid increasing the difficulty of a ranged light check to attack with two weapons.

Background

Exile.
Quick Blows. Damage still based on Brawn rating.
Combative Nature.

Motivation

Confident Arrogant
Morality/82

Morality

Description

Other Notes

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