Add 1 boost dice per rank of Uncanny Reactions to all Vigilance checks.
Forager
FaD 143
Removes up to 2 setback dice from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Expert Tracker
FaD 142
Remove 1 setback dice per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Toughened
FaD 153
Gain +2 wound threshold
Keen Eyed
FaD 146
Remove a set back dice per rank of Keen Eyed from Perception and Vigilance checks. Decrease the time to search a specific area by half.
Rapid Reaction
FaD 150
Suffer a number of strain up to ranks in Rapid Reaction to add an equal number of successes to initiative checks.
Uncanny Reactions
FaD 153
Add 1 boost dice per rank of Uncanny Reactions to all Vigilance checks.
Force Powers
Force Rating
1
Power
Seek Basic Power
Description
The Force User allows the Force to lead the way to something lost or forgotten.
The user may spend two light or dark side token to gain insight into the general location or direction of a person or object he knows about, regardless of current distance.
The user may spend one light or dark side token and succeed at a two difficulty dice Vigilance check (or opposed Vigilance vs Discipline check) to see through illusions.
Upgrade
Effect
Power
Influence Basic Power
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Special rule (dark and light side use.): When guiding and shaping thoughts, only a dark side token may be used to generate negative emotions such as rage, fear, and hatred. Only a light side token may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be generated with a light or dark side token.
The character may spend a light or dark side token to stress the mind of one living target engaged with, inflicting 1 stain.
Upgrade
Effect
Magnitude
Spend 1 light or dark side token to gain one additional detail per Magnitude upgrade purchased.
Background
An Iktochi male born and raised on the planet Iktotch. Before the fall of the galactic republic his parents were both seers who had assisted the republic by updating any holocrons with information or warning the council of anything the'd forseen.
Once the galactic republic fell and transformed into the galactic empire they put our planet Iktocht on lockdown keeping us trapped on the planet at their mercy for food and supplies. They also had a list of seers that assisted the republic and attempted to hunt down every single one. Their goal was to make them the personal tools of the empire or end those that wouldn't help. Both me and my parents were on the run while on this planet. My parents were fugitives and I was just an unregistered Iktochi on the planet, for they've forseen what would come to those that'd served the republic and made sure they'd birthed me not from a hospital but just an Iktochi doctor that was on the planet. Despite being on the run my parents would always try and teach me as much as they could about what it takes to be a seer. Once I was around the age of 17 and close to taking the rite of passage to become a seer both my father and mother had one last vision. I asked them what it was but all they did was look emitting nothing but horror from their faces. One week later as we continued to be on the run my parents just told me to go on ahead and come back here in 5 hours. At first I was skeptical especially since they were hugging me with tears dripping down their cheek but alas I listened to them anyways. Once I came back all I saw was nothing but two dead bodies on the ground, both being my parents. All I could do was stand there and cry.
After a good ten minutes of crying I decided I must survive and I did whatever it took. I'd scavenge for any supplies or food I can come by. I begged for things I could not get and let my sight lead me to whatever it took to survive.
Motivation
Morality
Morality:50
Caution: Due to his life on Iktoch and how he lived his life on the run he's always been taught to always think before acting first.
Fear: If things don't go exactly as he's foreseen or planned he will flee the area to avoid putting himself in harms way.
Description
A slim 5'9 brown skinned Itochi male with two horns pointing straight that reside above his ears. Erder's hair smooth and black colored reaching to shoulder length. His horns are 1 foot long and he has two back face paint lines under both eyes since in his family it's just another part of the passage of rite to becoming a seer.