Liora Maru by KaarlMills

Species
Togruta
Career
Sentinel
Specializations
Shien Expert, Artisan
System
Force and Destiny

4
Threshold 11
Current 0
Threshold 14
Current 5
Ranged 1
Melee 1

Placeholder Image

Characteristics

1
2
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) X 2
Stealth (Ag) X 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Cun) X 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Defensive 1, Superior
Damage
7
Critical
2

0
440
2065
2

Weapons & Armor

Lightsaber - Superior, curved hilt (Defensive 1), Illum Chrystal
Armored Robes - Superior

Personal Gear

Utility Belt
Military belt pouch
Lockpicking tools
Comlink
Stimpack (5)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Conditioned F&D, 141 Remove setback die per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling 1 per rank of Conditioned.
Street Smarts F&D, 152 Remove setback die per rank of Street Smarts from Streetwise or Knowledge (Underworld) checks.
Reflect (2) F&D, 150 When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Parry (2) F&D, 149 When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry
Shien Technique F&D, 151 When making a check using the Lightsaber skill, the character may use Cunning instead of Brawn.
Counterstrike F&D, 141 When an attack misses the character and generates y or tt, may upgrade next Lightsaber(Cunning) attack against the attacker during the encounter once.
Grit (2) F&D, 144 Gain +1 strain threshold.
Reflect (Improved) F&D, 150 When reflecting a hit that generated despair or 3 threat, may hit one attacker in medium range with the same damage as the initial hit, after original attack resolves.
Djem So Reflection F&D, 142 After using Reflect, may spend 1 Destiny Point to perform the Move maneuver as an out-of-turn incidental to close the distance with or engage opponent.
Saber throw F&D, 151 As an action, make a Lightsaber attack as a ranged attack at a target within medium range. Add commited force die up to Force rating. Must spend Force points and succeed to hit target. Spend Force points to return weapon to hand.
Solid Repairs (2) F&D, 152 The character repairs 1 additional hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle
Saber Throw F&D, 151 As an action, make a Lightsaber attack as a ranged attack at a target within medium range. Add Commited force die up to Force rating. Must spend Force points and succeed to hit target. Spend Force points to return weapon to hand.
Master Artisan F&D, 146 Once per round, as an incidental, suffer 2 strain to decrease the difficulty of the next Mechanics check by 1, to a minimum of easy
Mental Tools F&D, 147 Always count as having the right tools for the job when performing Mechanics checks.
Inventor F&D, 146 When constructing new items or modifying attachments, add boost die or remove setback die per rank of Inventor.
Force Rating F&D, 143 Gain +1 Force rating.

Force Powers

Force Rating
2
Power
Misdirect
Description
Upgrade Effect
range (2) Spend Force points to increase
power’s range by a number
of range bands equal to
Range upgrades purchased.
magnitude Spend Force points to affect
additional targets equal
to Presence per rank of
Magnitude purchased.
Control: Combat Commit one or more force die, add threat per commited force die to all
combat checks targeting
the Force user.
Power
Move
Description
The Force user can move small objects via the power of the Force.
The user may spend Force points to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum
range is short range.
Upgrade Effect
Control: Hurl The Force user can hurl objects to damage targets, by making
a Discipline ranged combat check combined with a Move
Power check, dealing damage equal to 10 times silhouette.
Magnitude (2) Spend Force points to increase
targets affected equal
to Magnitude upgrades
purchased.
Range Spend Force points to increase
power’s range by a number
of range bands equal to
Range upgrades purchased.

Background

Like most Jedi Liora was taken in as a young child into the Order whereupon she was rescued from life of poverty on her home planet Shili. She doesnt remember much of her life before other than she likes to go barefoot on any planet that reminds her of home. After the initial training it was discovered that Liora was something of a savant when it came to mechanics, whenever she could get away with it Liora would dumpster dive on the various scrapyards on Coruscant in order to gather materials for her crafting hobby. Aside from her mechanical skill she's quite adept at Shien and Djem So: often staying at arms length from opponents until she has the advantage or has no choice.

Unfortunately for her Galactic politics had other ideas in mind: Her previous master was among the volunteers who went to Geonosis to free Master Obi-Wan and his companions and he perished during the fight in the arena. She hadn't expected that day would spark the first galactic war in over a millennium and now finds herself being pressed into service along countless other Jedi who were never educated in matters of warfare.








Comfortable with tech

One with the Force

Peace turned to War

Motivation

Faith - Goodness of people
Ambition - Become a Jedi

Duty: Tech procurment

Morality

50 - Strength: Love, Weakness: Naievete

Description

Other Notes

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