Force and Destiny
| Threshold | 18 |
| Current | 0 |
| Threshold | 14 |
| Current | 2 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 2 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 4 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| Z-6 Rotary Cannon |
RangeLong |
SkillRanged: Heavy |
|
| Always Auto-Fire, Cumbersome 3, Prepare 1 |
Damage12 |
Critical4 |
|
| RPS-6 Rocket Launcher |
RangeExtreme |
SkillGunnery |
|
| Blast 14, Breach 1, Cumbersome 4, Guided 2, Limited Ammo 7 |
Damage22 |
Critical2 |
|
| Frag Grenade |
RangeShort |
SkillRanged: Light |
|
| Blast 6, Limited Ammo 1 |
Damage8 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | 2 | Add [boost] per rank of Physical Training to Athletics and Resilience Checks | |
| Grit | 1 | Gain +1 Strain Threshold | |
| Toughened | 2 | Gain +4 Wound Threshold | |
| Clanker Killer | 1 | Before rolling a combat check that targets a droid, remove [BOOST] up to the character's rank in Clanker Killer from the pool, and add an equal number of [successes] or [advantages] to the results. | |
| Suppressing Fire | 2 | Character and allies in short range may spend [advantages] on failed combat checks once per round to inflict 1 Strain per rank of Suppressing Fire on the target. | |
| Armor Master | 1 | When wearing armor, increase the total soak value by 1. | |
| Deadly Accuracy | 1 | Add +4 damage to one Ranged (Heavy) attack per turn. | |
| Improved Armor Master | 1 | When wearing armor with a soak value of 2 or higher, increase defense by 1. | |
| Natural Trooper | 1 | Once per session, may reroll one Gunnery or Ranged (Heavy) check. | |
| Dedication | 1 | +1 to Agility | |
| Enduring | 1 | +1 to Soak |