Force and Destiny
| Threshold | 15 |
| Current | 0 |
| Threshold | 9 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 1 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | X | 1 | ||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Cun) | X | 1 | ||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | X | 1 | ||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Training Lightsaber (main hand) |
RangeEngaged |
SkillLightsaber |
|
| Stun Damage |
Damage6 |
Critical- |
|
| Training Lightsaber (offhand) |
RangeEngaged |
SkillLightsaber |
|
| Stun Damage |
Damage6 |
Critical- |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Additional Limbs | 0 | 21 (SM) | Besalisks have multiple sets of arms. As a result, they gain an additional free maneuver per turn, though still may not perform more than two maneuvers per turn. |
| Side Step | 1 | 95 (F&D) | Once per round, may per form Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for this round. Strain suffered this way cannot exceed ranks in Side Step. |
| Conditioned | 1 | 95 (F&D) | Remove 1 setback dice per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned. |
| Street Smarts | 1 | 95 (F&D) | Remove 1 setback dice per rank of Street Smarts from Streetwise and Knowledge (Underworld) checks. |
| Reflect | 1 | 95 (F&D) | When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect. |
| Shien Technique | 1 | 95 (F&D) | When making a check using the Lightsaber skill, the character may use Cunning instead of Brawn. |