Edge of the Empire
| Threshold | 14 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 2 | ||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 2 | ||
| Medicine (Int) | X | 1 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | +1 adv. | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 1 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 1 | +1 adv. | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 0 | ||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| SKZ Sporting Blaster |
RangeLong |
SkillRanged: Heavy |
|
| Stun Setting |
Damage8 |
Critical4 |
|
| Fusion Cutter |
RangeEngaged |
SkillMelee |
|
| Breach 1 (bypass 10 soak), Burn 3 (2 adv.), Sunder (1 adv.), Vicious 3 |
Damage5 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 1 | Gain +2 wound threshold. | |
| Cyberneticist | 1 | Remove black die per rank of Cyberneticist from checks to build, repair, and install cybernetic implants. Cybernetics cost 50% less. | |
| Surgeon | 1 | When making a Medicine check to heal wounds, the target heals 1 additional wound per rank of Surgeon. | |
| Engineered Redundancies | 1 | Gain the ability to use emergency repair patch to heal. Additionally, can be healed with Mechanics checks. | |
| Rapid Recovery | 1 | When recovering strain after an encounter, recover 1 additional strain per rank in Rapid Recovery |