Glider |
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A Sathari can fall safely from any height and can glide over small gaps or distances while falling. While conscious, a Sathari character does not suffer damage from falling (see page 221 of the Force and Destiny Core Rulebook). |
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Grit x2 |
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Gain +1 strain threshold |
Dedication (Presence) |
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Each rank permanently increases a single characteristic of the player's choice by one point. This cannot bring a characteristic above six. |
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Defensive driving x1 |
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Any vehicle the character pilots has its defense rating on all zones increased by one per rank of Defensive Driving. |
Form on me |
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When the character performs the Gain the Advantage action (see page 247), a number of allied vehicles equal to his ranks in Leadership and within close range also gain the benefits of the action on the target. These allied vehicles maintain the benefits until they leave close range with the character or the character loses the benefits of Gain the Advantage |
Situational Awareness |
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Allies within short range of the character add :Boost: to their Perception and Vigilance checks. Allies engaged with him add :Boost: :Boost: instead. |
Full stop |
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When piloting a ship or vehicle, the character may take the Full Stop maneuver to immediately reduce the speed of the ship or vehicle to zero. The ship or vehicle then suffers one point of system strain for every point of speed it had before stopping. |
Quick strike x1 |
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The character adds :Boost: per rank of Quick Strike to his combat checks made against any target that has not yet acted in the encounter. |
Field Commander |
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The character may take a Field Commander action. By successfully passing an Average :Difficulty: :Difficulty: Leadership check, a number of allies equal to his Presence may immediately suffer one strain to perform one maneuver. This does not count against the number of maneuvers they may perform in their turn. If there are any questions as to the order in which allies act, the character using Field Commander is the final arbiter. |
Field Commander (Improved) |
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When taking a Field Commander action, the character may affect allies equal to twice his Presence. In addition, he may spend :Triumph: generated on his Leadership checks to allow one ally to suffer one strain to perform an action, rather than a maneuver. |
Skilled jockey |
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Remove :setback: per rank from piloting checks |
High g training x2 |
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When a starship or vehicle being piloted would suffer system strain, may suffer stain up to ranks in High-G Training to prevent an equal amount of system strain. |