Mettabou Glas by Vagabondcrow

Species
Sathari
Career
Explorer
Specializations
Trader, Pirate
System
Edge of the Empire

4
Threshold 16
Current 2
Threshold 11
Current 7
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
3
3
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Cun) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Cun) X 2
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Int) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Ag) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) X 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Nightstinger Blaster Rifle
Range
Extreme
Skill
Ranged: Heavy
Accurate 2, Cumbersome 3, Pierce 1, Stun Setting
Damage
10
Critical
2

35
290
2540
12

Weapons & Armor

Superior Armored Clothing
[1DEF 2SOAK 1HP 2ENCUM]

Nightstinger Blaster Rifle
[10DMG 2CRIT 4HP 7ENCUM]
+Lightweight Frame [-1ENCUM]
+ Sonic Scope [WALLHACKS]
+Gyrostabilizer [-1 Cumbersome]

Personal Gear

Comlink (Handheld), Backpack [increase the wearer's encumbrance threshold by four.]
"Stimpack" x2
Utility Belt [Increase encumbrance by one.]
Corellian Whiskey [1E]
Thermal Detonator x2 [2E]

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Glider 0 Safely fall from any height, and can glide over gaps or distances while falling. While conscious, take no fall damage.
Know Somebody 2 Once per session, when attempting to purchase a legally available item, reduce its rarity by 1 per rank of Know Somebody.
Wheel and Deal 2 When selling goods legally, gain 10% more credits per rank of Wheel and Deal.
Convincing Demeanor 1 Remove one disadvantage per rank of Convincing Demeanor from Deception or Skulduggery checks.
Grit 1 Gain +1 strain threshold.
Spare Clip 1 Cannot run out of ammo due to despair result. Items with limited ammo quality run out of ammo as normal.
Toughened 3 Gain +2 wound threshold.
Black Market Contacts 2 When looking to purchase illegal, exotic, or black market goods, the character may decrease an item's rarity by one level per rank in Black Market Contacts. For each level an item's rarity is decreased, its cost increases by 50% of its base cost.
Greased Palms 1 Before making a social interaction check, the character may perform a Greased Palms maneuver and spend up to 50 credits per rank of Greased Palms. For every 50 credits spent, the character upgrades the ability of the skill check once.
Double-Talk 1 The character may spend two advantage results or a triumph result from a successful Charm or Deception check to disorient a number of opponents within short range equal to their rating in Presence for the remainder of the current round and the next two rounds.

Background

An age ago, Mettabou was the youngest, most prestigious bearsloth hunter of clan Glas. The young Sathari was often praised for his skillful acquisition of their highly revered venom, and the silvery tongue he lead many a trade with all throughout the treetop villages he once called home. The same home he would find razed and raided by the empire's troops under suspicions of so called 'rebellion bases' hidden among the reclusive people of Arbooine.

Though he had never wished to commit the greatest taboo of Sathatri culture, several sleepless nights of hearing those closest to him vanish and further pressure from the imperial occupation pushed Mettabou past the point of no return, and without so much as a word to whoever of his kin had not been detained or enslaved, he would stow away on a trade vessel and leave his home behind-- Driven by a desperate scheme to commit the greatest deal he would ever conceive.

By now, Mettabou lurks the systems as a rogue trader of legally dubious wares, looking to line his pockets by whatever means necessary in the face of the empire's total control.
Even if some means end up making more risks for him than he is equipped to handle.

He owes a good many denizens of Nar Shaddaa various favors and debts for the sketchy materials he peddles and any extra credits he can loan off, chief among them being a rival smuggler once tasked with enacting a hit on Mettabou for his constant meddling in the underworld's affairs. Thanks to some quick thinking and honestly pathetic desperation, Mettabou was able to work out an unsteady alliance with the hired gun so long as he aids them in whatever morally dubious dirty work they need done, and the occasional, (often unfairly adjusted) cut of the earnings he's attempting to stockpile.

His reckless greed stems from a deep desire to ensure the safety of his family back home, leaving him racked with guilt from abandoning them with little explanation, but hopeful that all of his risks will one day pay off.
They have to.
It can't all have been for nothing.

Motivation

Greed, Former Nemesis, Family

Obligations

Debt, Favor
Conflict: 15

Description

A two meter tall Sathari sporting a brilliant crimson plumage with highlights that fade into a dark teal. He commonly wears a bulky looking gray vest decorated with an assortment of pins, and a single pauldron of armor similar to others of his kind. His lower half concealed by black, baggy cargo pants for whatever amenities he cannot fit in the backpack he hauls around.

The simple tee under his vest seems to have a picture of Max Rebo on it.

Other Notes

CRIT - 0/150

Accurate X - Gain X boost die to combat check

Cumbersome X - Increase difficulty of checks with the item by X-Brawn stat

Pierce X - Ignore X soak

Stun Setting - May be activated as an incidental. Damage is dealt to strain threshold, after reducing by armour and soak. The maximum range of the attack becomes short and cannot be increased.

Switching the Nightstinger to stealth mode requires a maneuver. Stealth mode makes locating the shooter by tracing the blaster bolt or spotting a muzzle blast effectively impossible. It also grants the weapon the Slow-Firing 2 item quality for the remainder for the encounter.

Sonic Scope - The character may observe and target enemies who are completely hidden by solid objects that the weapon can penetrate.

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