Grit |
1 |
EtoE p. 91 |
+1 to Strain Threshold |
Technical Aptitude |
1 |
" " |
-25% time for computer-related tasks per rank |
Bypass Security |
1 |
" " |
Makes checks to disable security devices and open locked doors easier |
Codebreaker |
1 |
" " |
Makes it easier to break codes and decrypt communications |
Defenisve Slicing |
1 |
" " |
Increase difficulty of opponents slicing into a system you are defending |
Natural Programmer |
|
" " |
Reroll 1 Computers or Astrologation check per session |
Technical Aptitude |
2 |
" " |
-25% time for computer-related tasks per rank |
Grit |
2 |
" " |
+1 to Strain Threshold |
Bypass Security |
2 |
" " |
Makes checks to disable security devices and open locked doors easier |
Bypass Security |
3 |
" " |
Makes checks to disable security devices and open locked doors easier |
Defensive Slicing |
2 |
" " |
Increase difficulty of opponents slicing into a system you are defending |
Codebreaker |
2 |
" " |
Makes it easier to break codes and decrypt communications |
Grit |
3 |
" " |
+1 to Strain Threshold |
Resolve |
|
" " |
Reduce each involuntary strain exposure by 1, to a minimum of 1 |
Gearhead |
1 |
EotE p. 89 |
Makes Mechanics checks easier, -50% mod attachment cost |
Redundant Systems |
|
" " |
Make 1 Easy Mechanics check to harvest components w/o breaking device |
Toughened |
1 |
" " |
+2 Wound Threshold |
Fine Tuning |
1 |
" " |
Reduce 1 additional strain to a Spaceship per rank |
Solid Repairs |
1 |
" " |
Repair +1 Hull Trauma per rank |
Gearhead |
2 |
" " |
Makes Mechanics checks easier |
Enduring |
1 |
" " |
+1 Soak Value |