Threshold | 9 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 0 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | X | 0 | ||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | X | 0 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 1 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 0 | ||
Skulduggery (Cun) | X | 2 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Cun) | X | 3 | ||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | X | 0 | ||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Shoto Lightsaber |
RangeEngaged |
SkillLightsaber |
|
Breach 1, Accurate 2, Sunder, Superior |
Damage6 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Clever Negotiators | 1 | May use Cunning instead of Presence for the purpose of Negotiation checks. | |
Street Smarts | 1 | Remove setback dice per rank of Street Smarts from all Streetwise or Knowledge (Underworld) checks. | |
Shien Technique | 1 | When making a check with the Lightsaber skill, the character may use Cunning instead of Brawn. | |
Grit | 1 | +1 Strain Threshold | |
Saber Throw | 1 | Take the Saber Throw action; make a Lightsaber combat check as a ranged attack at a target within Medium range, adding force die no greater than Force rating. Must spend 1 force pip and succeed to hit the target; spend 1 force pip to have the weapon return to hand. | |
Reflect | 3 | If wielding a Lightsaber weapon when hit by a ranged attack, suffer 3 Strain to reduce damage by 2 plus ranks in Reflect | |
Improved Reflect | 1 | When reflecting a hit that generated despair or 3 threat, may hit one target in Medium range with the same damage as the initial hit, after the attack resolves. | |
Supreme Reflect | 1 | If the user did not make a combat check during the previous turn, may suffer 1 Strain to use Reflect instead of 3. |