Takeda Twinblades by pedifeldar

Species
human
Career
enforcer
Specializations
Marauder cybertech
System
Edge of the Empire

12
Threshold 25
Current 16
Threshold 12
Current 9
Ranged 2
Melee 4

Characteristics

7
3
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Cun) 0
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 3
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) 0
Resilience (Br) X 3
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 5
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 2
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Vibrosword 1
Range
Engaged
Skill
Melee
accurate1 defensive 1 vicious 1 pierce 2
Damage
+3
Critical
2
vibrosword 1
Range
Engaged
Skill
Melee
pierce 2 defensive1 vicious4
Damage
+2
Critical
1
Air rifle
Range
Medium
Skill
Ranged: Light
ion mode pistol wrist mount pierce 4 stun damage
Damage
6
Critical
na
ion mode
Range
Medium
Skill
Ranged: Light
ion disorient 5
Damage
10
Critical
5

500

Weapons & Armor

vibrosword1
balanced hilt accurate 1
superior +1 damage 1 auto advantages
paired -1 advantage to swing off hand weapon

vibrosword 2
monomolecular edge -1 to crit
energy overclock setting as free action gain vicious +3 on 3 disadvantages it shorts out and auto adds 1 advantage
paired -1 advantage to swing off hand weapon

verpine fiber mesh armor +1 soak +2 defense if powered +1 soak +1 soak against guns and flames

Personal Gear

comlink phone

cyber arms +1 brawn to 7

cyber legs +1 agility

implant armor +1 soak

immune implant resilience +1

cyberscanner limb general scanner


cybernetic eyes +1 perception and vigilance

cybernetic respirator always have breath mask and respirator and the bloodied talent




10stimpacks
10repair patches

Assets & Resources

3 red and 2 purple to disarm sword arms

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
toughened 4 edge 78 +8 wounds
feral strength 1 +3 to damage on melee
frenzied attack 1 1-3 strain to upgrade melee
lethal blows 1 +10 to crits
enduring 2 +2 soak
defensive stance 1 manuver upgrade diff to get hit
dedication 1 +1 brawn
more machine than man 1 +1 cybernetics
engineered redundancys 1 can use repair patch
cybernetisist 1 cybernetics halved

Background

Motivation

Obligations

Description

Other Notes

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