Force and Destiny
| Threshold | 20 |
| Current | 4 |
| Threshold | 12 |
| Current | 1 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 1 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 1 | ||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Relby-K23 |
RangeMedium |
SkillRanged: Light |
|
| Stun Setting, pierce 2 |
Damage6 |
Critical3 |
|
| Combat Knife |
RangeEngaged |
SkillMelee |
|
Damage5 |
Critical3 |
||
| Heavy Repeating Rifle |
RangeLong |
SkillGunnery |
|
| Auto-fire, Cumbersome 5, Pierce 2, Vicious 1 |
Damage15 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | 1 | 154 AoR | Add blue die per rank to athletics and resilience checks |
| Grit | 2 | 158 AoR | Increase strain threshold by 1 |
| Conditioned | 1 | 146 AoR | Reduce damage and strain suffered from falling by 1 per rank of Conditioned |
| Quick Strike | 1 | 143 AoR | Add blue per rank of Quick Strike to combat checks against targets that have not acted yet this encounter |
| Knockdown | 1 | 142 AoR | After hitting with a melee attack, may spend one triumph to knock a target prone. |
| Swift | 1 | 143 AoR | Do not suffer usual penalties for moving through difficult terrain |
| Point Blank | 1 | 154 AoR | Add 1 damage per rank to damage of one hit of successful attack using ranged skills at short range or engaged |
| Guns Blazing | 1 | 157 AoR | As an incidental, suffer 2 strain to avoid increasing the difficulty of a ranged (light) check to attack with two weapons |
| Natural Commando | 1 | 146 AoR | Once per session, character may reroll one Ranged (light) or Stealth check |
| Clanker Killer | 1 | 21 CoR | Before rolling a combat check that targets a droid, exchange your blue die for either a success or advantage. |
| Get the Drop | 1 | 21 CoR | Once per session, the character and any number of allies may add hits equal to the character's ranks in stealth to their checks to determine initiative order. |