HK-01-KA “Hack” by StarWarsNerd235

Species
Droid (CSG)
Career
Hired Gun
Specializations
Mercenary Soldier, Marauder, Ret. Clone Trooper
System
Edge of the Empire

7
Threshold 19
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

3
3
3
1
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 2
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

MK II “Paladin” blaster rifle
Range
Long
Skill
Ranged: Heavy
Auto-fire, Cumbersome 1, pierce 1, stun setting, superior
Damage
8
Critical
3
Blaster mounted stun prod
Range
Engaged
Skill
Melee
Disorient 2, stun damage
Damage
+2
Critical
6
Heavy metal fists
Range
Engaged
Skill
Brawl
Concussive 1, disorient 1, knockdown
Damage
+2
Critical
5
Razor claws
Range
Engaged
Skill
Melee
Pierce 2, vicious 1
Damage
+1
Critical
2
Under-barrel grenade launcher
Range
Medium
Skill
Ranged: Heavy
Blast 6, limited ammo 1
Damage
8
Critical
4

0
440
500
Threshold: 20; Carried: 19

Weapons & Armor

Mk II paladin blaster rifle (includes stun prod) (under-barrel grenade launcher and telescopic optical sight modifications)
Heavy metal fists (sap gloves)
Vibroknife
Heavy armor plating (laminate armor) (+2 soak) (built-in long range comm)
5 frag grenades

Personal Gear

3 stimpacks
Electrobinoculars (built-in)
Infrared vision (scanner goggles) (built-in)
Load bearing systems (+12 encumbrance threshold)
5 emergency repair patches
2 extra reloads
Datapad (built-in)
Glow rod (built-in)
Holoprojector (built-in)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 3 +6 wound threshold
Second Wind 2 Once per encounter, may recover 2 strain as an incidental
Point Blank 2 +2 damage to one hit of a ranged (light) or ranged (heavy) checks made at short or engaged range
Command 1 Add 1 blue to leadership checks. Affected targets add 1 blue to discipline checks for 24 hours
Confidence 1 May decrease difficulty of discipline checks to avoid fear by 1
Strong arm 1 Treat thrown weapons as if they had 1 greater range
Natural Marksman 1 Once per session, may reroll any 1 ranged (light) or ranged (heavy) check
Feral strength 2 +2 damage to brawl and melee checks
Lethal blows 2 +20 to critical injuries inflicted by this character
Enduring 2 +2 soak value
Grit 1 +1 strain threshold

Background

Built over 3 years by Kytra Apiro for fun. And activated recently

Motivation

Quest: Knowledge
He likes to kill things and finds it fascinating how species see the afterlife. He asks awkward questions about it whenever the opportunity arises

Obligations

Type: Dutybound

Follows Kytra’s instructions to the letter

Magnitude: 75

Description

Male programming; only activated last month; 6ft 1in tall; slender build with white and orange paint job that he’s very proud of; eye lights change color depending on “mood”; very enthusiastic about everything; constantly asking questions about how biologicals work and why they do things like that; still struggle understand thinks like morals; wears a black cloak over his shoulders and slings his blaster rifle underneath it; keeps his vibroknife in a retractable sheath at the small of his back

Other Notes

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