Threshold | 19 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 2 | ||
Leadership (Pr) | X | 1 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 0 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 2 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 2 | ||
Ranged: Light (Ag) | X | 1 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
MK II “Paladin” blaster rifle |
RangeLong |
SkillRanged: Heavy |
|
Auto-fire, Cumbersome 1, pierce 1, stun setting, superior |
Damage8 |
Critical3 |
|
Blaster mounted stun prod |
RangeEngaged |
SkillMelee |
|
Disorient 2, stun damage |
Damage+2 |
Critical6 |
|
Heavy metal fists |
RangeEngaged |
SkillBrawl |
|
Concussive 1, disorient 1, knockdown |
Damage+2 |
Critical5 |
|
Razor claws |
RangeEngaged |
SkillMelee |
|
Pierce 2, vicious 1 |
Damage+1 |
Critical2 |
|
Under-barrel grenade launcher |
RangeMedium |
SkillRanged: Heavy |
|
Blast 6, limited ammo 1 |
Damage8 |
Critical4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 3 | +6 wound threshold | |
Second Wind | 2 | Once per encounter, may recover 2 strain as an incidental | |
Point Blank | 2 | +2 damage to one hit of a ranged (light) or ranged (heavy) checks made at short or engaged range | |
Command | 1 | Add 1 blue to leadership checks. Affected targets add 1 blue to discipline checks for 24 hours | |
Confidence | 1 | May decrease difficulty of discipline checks to avoid fear by 1 | |
Strong arm | 1 | Treat thrown weapons as if they had 1 greater range | |
Natural Marksman | 1 | Once per session, may reroll any 1 ranged (light) or ranged (heavy) check | |
Feral strength | 2 | +2 damage to brawl and melee checks | |
Lethal blows | 2 | +20 to critical injuries inflicted by this character | |
Enduring | 2 | +2 soak value | |
Grit | 1 | +1 strain threshold |