Adrestia by landwarrior123

Species
Human
Career
Warrior
Specializations
Juyo Berserker
System
Force and Destiny

5
Threshold 16
Current 4
Threshold 18
Current 0
Ranged 2
Melee 2

Characteristics

4
5
3
3
4
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 3
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Lightsaber
Range
Engaged
Skill
Lightsaber
Sunder, Breach 1, Vicious 2, Concussive 1
Damage
10
Critical
1

Weapons & Armor

Lightsaber

Armored Robes

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry 4 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry
Vaapad Control 1 When making a Lightsaber combat check, the character may suffer 1 strain to downgrade the difficulty of the check a number of times equal to the number of darkside Destiny Points in the Destiny Pool
Lethal Blows 2 Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents
Juyo Savagery 1 The character adds +5 to Critical Injury rolls from Lightsaber attacks for each dark side Destiny Point in the Destiny Pool
Reflect 4 When the character suffers a ranged hit, he/she suffers 3 strain and reduces the damage dealt by 2 plus ranks in Reflect
Improved Reflect 1 After reflecting, the character may spend Despair or 3 threat to automatically hit one target within medium range, dealing the same damage as the hit from the initial ranged attack
Improved Parry 1 After parrying, the character may spend Despair or 3 threat to automatically hit the attacker once with a wielded Brawl, Melee, or Lightsaber Weapon. This hit deals the weapons base damage plus damage from applicable talents or abilities
Quick Draw 1 Once per round on the characters turn, he may draw or holster an easily accessible weapon or item as incidental instead of a maneuver.
Adversary 3
Saber Throw 1

Force Powers

Force Rating
3
Power
Move
Description
Upgrade Effect
Range 3 Range
Control Fine Manipulation
Control Hurl
Strength 2 Silhouette
Magnitude 2 Targets
Power
Enhance
Description
Upgrade Effect
Control Resilience
Range Leap range upgrade
Force Leap jump horizontally to any location within short range
Control Coordination
Control maneuver Force leap as Maneuver
Control Leap jump vertically
Control Planetary Piloting
Control Agility Commit Force Die
Control Space Piloting

Background

Motivation

Morality

Description

Other Notes

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