Veesh Jareni by Aronnax

Species
Umbarab
Career
Hired Gun
Specializations
Mercenary Soldier
System
Edge of the Empire

1
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

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Characteristics

2
3
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3

0
100
73

Weapons & Armor

Blaster Pistol
Heavy Clothing

Personal Gear

Stimpack
Comlink (handheld)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Second Wind 2 EotE 79 Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind
Command 1 EotE 79 Add □ per rank of Command when making Leadership checks. Affected targets add □ to Discipline checks for next 24 hours.
Point Blank 2 EotE 79 Add I damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at close range or engaged.
Side Step 1 EotE 79 Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number. Strain suffered this way cannot exceed ranks in Side Step.

Background

Motivation

Obligations

Description

Other Notes

Entrancing Gaze: Add 1 boost dice to Charm, Deception & Negotiation checks.

Shadow Dwellers: Remove up to 2 setback dice imposed due to darkness. Add 1 setback dice to all checks made in bright natural light (such as direct sunlight).

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