|
Know sombody |
4 |
|
Reduce the rarity of an item by ranks |
|
Wheel and deal |
5 |
|
sell goods for 10% more per rank |
|
convencing demenor |
1 |
|
remove black dice from skuldug and deception checks per rank |
|
smooth talker |
2 |
|
triumphs add success equal to rank negotiation |
|
nobody's fool |
2 |
|
incoming socail checks against me are harder per rank |
|
spare ammo |
1 |
|
can't run out of ammo |
|
grit |
2 |
|
+1 strain |
|
toughened |
1 |
|
+2 wound |
|
Blackmarket contacts |
2 |
|
spend 50 credits to decrese item rarity by 1 per rank |
|
steely nerves |
1 |
|
spend destiny ignore crits against willpower and soci=ail checks |
|
natral negotiator |
1 |
|
1 per session may reroll cool or negotiation |
|
dedication |
1 |
|
increase an attribuit by 1 ( it was cunning) |
|
master merchant |
1 |
|
may spend 2 strain to buy at 25% less or sell for 25% more |
|
sound investmets |
4 |
|
gain 100 credits each session |
|
plausable deniablity |
1 |
|
remove black dice from coercion and deception |
|
Rapid recovery |
2 |
|
when recovering strain gain a 1 extra per rank |
|
bought info |
1 |
|
may spend credits equal to the difficaty of the check to pass with one success(knolage checks 50 per difficulty) |
|
Greased palms |
1 |
|
before making a socail check may spend up to 50 credits per rank of greased palms to increase the ability for the chekc for every 50 spent |