Corporal: Rith Sars - Urban by Physik

Species
Pantoran
Career
Smuggler
Specializations
Gunslinger, Demolitionist, Assassin, Thief, Gadgeteer
System
Age of Rebellion

6
Threshold 16
Current 0
Threshold 17
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
5
4
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 0
Computers (Int) X 2
Cool (Pr) X 2
Coordination (Ag) X 3 +2
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 1
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 3 +2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Scarlet Letter (Sniper Rifle)
Range
Extreme
Skill
Ranged: Heavy
Pierce 3, Knockdown, Cumbersome 2, Accurate 2
Damage
10
Critical
3
Slicewire
Range
Engaged
Skill
Brawl
Pierce 2, Vicious 3
Damage
+2
Critical
2
Coreiseus (Main)
Range
Medium
Skill
Ranged: Light
Accurate 5, Stun, Disorient, Pierce 2
Damage
10
Critical
2
Explosive Belt (used)
Range
Engaged
Skill
Blast 5, Breach 1
Damage
15
Critical
3
Misery's End (off)
Range
Medium
Skill
Ranged: Light
Pierce 3, Vicious 4 (paired)
Damage
7
Critical
1
Ruin 2.0 (Silenced)
Range
Short
Skill
Ranged: Light
stun
Damage
7
Critical
3
Dainslief
Range
Engaged
Skill
Melee
accurate 5, Vicious 5, Pierce 3
Damage
+1
Critical
1

0
1025
4960
4/17

Weapons & Armor

Mechanics Utility Suit (Counts as a Tool Kit for the wearer.) (Stashed in bunk)

Model 53 Quicktrigger: Notes: Reduce the difficulty of Mechanics checks to repair or
modify this weapon by 1.
-----------------------------------------------------
Custom Pistol (Ruin) (Encumbrance 1)
Integral Attachment (superior) +1 Damage
Lethal -1 crit
Destructive +1 damage
Customization +1 HP (4 total)
Accurate Quality
Stun
-----------------------------------------------------------

-----------------------------------------------------------
Custom Pistol (Coreiseuse) (Encumbrance 1)
Lethal -1 crit
Destructive +1 Damage
Customization +1 (4HP)
Accurate +3
Stun
Disorient
Blaster Actuating fully modded
Custom Grip fully modded
Electronic Sighting Sys. fully modded
Paired weapon
-----------------------------------------------------------
Misery's end
Lethal
Vicious 4
Superior
Enhanced Xciter fully modded
Paired weapon
-----------------------------------------------------------
Dainslief (4 HP)
Balanced hilt (2 acc)
Accurate 2
Vicious 4
Customizable
Lightweight
-----------------------------------------------------------
Ruin 2.0 (Silenced) (HP4) (2 used)
Superior
Destructive
Customizable
Blaster Energy Dampener +1 difficulty to detect -1 damage, 1 black to detect
Blaster Suppressor 2 black to perception or Vigilance to detect
-----------------------------------------------------------
Sniper Rifle (HP 5, Encum 2)
Destructive
Customizable
Pierce 3
Lightweight 2
Knockdown
https://imgur.com/FWomRSs

Personal Gear

Urban Combat (Customizable armor) (soak 3) (Encumbrance 7)
Superior
Extra soak
Hard Point +2 (HP 6 total 6used)
Sealable
Ranged Def
Melee Def
Attachments

Integrated Holsters: (2HP) Increase encumbrance by 4 the character may holster up to two weapons of Encumbrance 3 or lower in the armor these do not count towards the characters encumbrance value. (Add two black to find weapons, Two additional weapon)

(NOT ON) Squad Tactical System (1 HP)
Wearer adds blue to all Perception and Vigilance checks while within medium range of one or more allies also using armor with this attachment. Includes integrated comlink. 1 Perception

(NOT ON)Enhanced Optics Suite (1 HP)
Remove up to 2 black to all Perception, Surveillance, Vigilance and combat skill checks due to darkness, smoke, or other environmental effects that obscure vision.
1 Vigilance

Optical Camouflage System: (2 HP)
Upgrade stealth checks twice. +1 Stealth Mod

Integrated Scanner: (1HP) Grants benefits of a general purpose scanner, adds Blue to all perception checks made to detect movement or hidden enemies. (+1 Perception)

Amphibious: (1 HP) The armor provides enough Oxygen for up to five hours of submersion or in an airless environment remove one black from underwater condition to physical checks. (+2 hours total hours 7)
-------------------------------------------------
Custom Reinforced Clothing (2/2 HP)
+1 Soak (soak Total 3)
Extra Hard Point +2
Integrated Custom Fit (remove 2 black from stealth and Athletics)
Integrated Holsters (2HP) (+2 black to see, +1 Weapon, no others ;-;)
--------------------------------------------------
Gear
--------------------------------------------------
Military Backpack +6 Encumbrance
Load bearing gear +3 Encumbrance
Utility Belt +1 Encumbrance
Comlink (In helmet)
Medical Backpack
Recon Remote (2)
Slice Wire (Three threat or disrepair, weapon deals damage to user)
Explosives belt (Average mechanics check to set it up)

Hunting Goggles (Add boost to perception checks, remove two setback due to environmental factors (darkness/fog))

Specialist Tool (Stealth) (Cloak)
Safety Features, Light weight 7 Compact (black dice to find)
=========================
Mods:
Balanced Hilt (Fully Modded) (Dainslief)
Custom Grip (Dainslief) (Fully Modded)
Mono-molecular Edge (Dainslief)(+1 Pierce failed second)

Marksman Barrel (Scarlet Letter 1 accurate other failed))
Custom Grip (Scarlet Letter 1 accurate)
Telescopic OS (Scarlet Letter)

Optical Camouflage System (Urban Armor)
Integrated Holsters (Failed one weapon mod) (Urban armor)

Integrated Holsters (Custom Clothing)


Assets & Resources

Hours: 28
Hours used: 31 on Crafting
Hours used: 720 on XP
Hours used: 24 on duty
Hours used: 48 on healing
Hours used: 6 on ID's
==================================
Contacts:
Bloody Fists
Alacost Puno (Human Male)
Skaarsgard (Male Dowutin)
=================================
ID'S
Rhys Foster: Ethical Hacker (NOT BACKSTOPPED)
=================================


Critical Injuries & Conditions

Perception checks: Remove 2 black to perception from armor !roll [ppb]

Stealth Checks: !roll [pppaabb][as]
Stealth Checks in Urban Combat Armor !roll [pppppabb][as]

Cool Init: !init PC [ppa]

Coordination !roll [pppaabb]

Vigilance: +1 vigilance from armor
!init PC [pp]

Skulduggery !roll [pp]

Mechanics !roll [ppa]

Computers !roll [ppa]

Cordination !roll [pppaabb]

-------------------------------------------
Weapons:
--------------------------------------------
Hate (Energy pistol) Accurate 2, Vicious 2, Disorient, 7 Dmg, Crit 2, !roll [pppppbb]

Ruin (Energy Pistol) Accurate, Stun (auto success) 8 Dmg. Crit 2, !roll [pppppb][a]

Coreiseuse (Main Energy Pistol) Accurate 5, Pierce 2, Stun, Disorient, 10 Dmg, Crit 2, DA (+5) !roll [pppppbbbbb]

Misery's End (Off hand Energy Pistol) Pierce 3, Viscous 4, 7 Dmg, Crit 1

Daineslief: Accurate 2, Viscous 5, Pierce 2, Crit 2, Damage +1
!roll [pabb]

Ruin 2.0 (Silenced) 7 Damage, Crit 3 Stun
+1 difficulty to detect add 3 black to detect
!roll [ppppp] [a]

Scarlet Letter 10 Damage, Crit 3, Pierce 3, Knockdown, Accurate 2
Reduced dif on long or extreme by 1
!roll [pppaabb]

===============================

Talents

Name Rank Book & Page Description
Quick Draw Once per round, draw or holster a weapon or item as an incidental
Rapid Reaction 3 Suffer Strain up to ranks in Rapid Reaction to add equal number of success to initiative checks
Quick Strike 3 Add Blue per rank of Quick Strike to combat checks against targets that have not acted yet this encounter
Improved Quick Draw May use Quick Draw twice per round.
Dodge 3 May perform dodge incidental, suffer strain no greater than ranks in Dodge to upgrade the difficult of the attack by that number
Guns Blazing As an incidental, suffer 2 strain to avoid increasing the difficulty of a Ranged (light) check to attack with both weapons
Grit 5 gain +1 strain threshold
Lethal Blows 4 +10 per rank of Lethal Blow to any Crit
Selective Detonation When using a weapon with the Blast quality, spend advantage to exclude 1 target that would be affected by the explosion.
Toughened 2 +2 wound threshold
Steady Nerves Remove Black per rank of Steady Nerves from Cool or Skulduggery
Powerful Blast 2 Increase Blast damage dealt by explosives, explosive weapons, and grenades by +1 per rank of Powerful blast
Dedication 3 +1 to a single characteristic (agility,will, int)
Spitfire After a successful combine check with two Ranged (light) weapons additional hits can be allocated to other targets within range of the weapon.
Stalker 2 Add blue per rank of Stalker to all Stealth and Coordination checks
Enduring +1 Soak
Jump Up Once per round may stand from seated or prone as incidental
Natural Marksman Reroll any 1 Ranged (light/heavy) per session
Indistinguishable 1 Upgrade difficulty of checks to identify character once per rank of indistinguishable
Deadly Accuracy 1 (Ranged Light) When acquired, choose 1 combat skill. Add damage equal to ranks in that skill to one hit of a successful attack made using that skill.
Bypass Security 1 Remove black per rank of Bypass Security for checks made to disable a security device or open a locked door
Precise Aim 1 suffer strain up to ranks in Precise aim and reduce targets melee and ranged defense by that number
targeted blow 1 after making a successful attack, may spend 1 DP to add agility in damage to one hit
Powerful Blast 1 Increase Blast Damage dealt by explosives, explosive weapons, and grenades by +1 per rank of PB
Improvised Detonation 1 Once per session three purple mechanics check to perform an action to build an explosive device dealing damage equal to Intellect + Mechanics + successes
Master Grenadier 1 Decrease the advantage cost to activate the Blast Quality on any weapon used by 1 to a minimum of 1
(Improved) Time To Go 1 The Character may spend 1DP to preform a Move maneuver as an incidental to attempt to move into cover or out of the blast range of a weapon or explosion. Improved allow one engaged ally to do the same.
Improved Improvised Detonation 1 Reduce the difficulty of Improvised Detonation's check to 2 Purple and increase damage to twice ranks in mechanics.

Background

Rith's family for generations farmed a small plot of land on a back water planet, one day they helped a stranger (rebel) they didn't know who or what he was but they decided to help the poor soul. As he was about to leave a squad of stormtroopers showed up hunting him killing him and the family, Rith was out in the fields at the time and arrived back at the farmhouse to see it burning and everybody dead.

Motivation

Motivation (Vengeance(Empire)) Fuck the empire up. Semi wanton destruction of empire resources and personnel.

Duties

The Player Character is driven to show that the Alliance can hold its own against Imperial forces in any troop vs. troop engagement. He wants to engage the Empire's military—their best, whenever possible—and provide more victories for the Alliance to tout to the galaxy as proof it can ultimately win the war. This means daring raids, excellent tactics, and acquiring the best firepower possible.

Description

About 5'10 Black hair, red eyes

Pistol energy crafted (15)
Energy rifle crafted (3)
Dragoneye Reaper (2)
Custom Vibro knife

Other Notes

Mission 1: Operation Hard Bargain: XP +20, Duty 15, Credits +300 House 24
Mission 2: Operation Hut Ball Sidelines 2: XP 25, Duty 15 Credits +300 Hours 24
Mission 3: Operation Carpet Planner: XP 20, Duty 10 Credits +300 (300 extra) Hours 24
Mission 4: Operation Birthday Present: XP 25, Duty 25, Credits +300, hours 24 (Wrote after action report)
Mission 5: Operation Old Friends: XP 25, Duty 20, Credits +300 hours 24
Mission 6: Operation __________ XP 25, Duty 20, Credits +400(400) hours 24
Mission 7: Operation Dragon's Breath XP 20, Duty 20, Credits +400, hours 24
Mission 8: Operation Antiquity, XP 20, Duty 15, Credits 400, Hours 24
Mission 9: Operation Carnivora! XP 20, Duty 15, Credits 400, Hours 24
Mission 10: Operation Night Sweats XP 20, Duty 25, Credits 400, Hours 24
Mission 11: Operation Greener Pastures, XP 25, Duty 15, Credits 400, Hours 24
Spending 48 hours (5 XP) 24 hours (5 Duty)
Mission 12: Operation Bastion Drafting XP 20, Duty 25, Credits 500, Hours 24 (935 credits extra) (Mission report)
Mission 13: Operation Drill Sargent XP 20, Duty 10, Credits 500, Hours 24
Spending 192 hours (20 XP)
Mission 14: Operation Puño Sangriento XP 20, Duty 20 ,Hours 24, Credits 500
Mission 15: Operation Gripcord XP 20, Duty 10, Hours 24, Credits 500
GM Operation Dehn Dehn Dehhhnnn 20 XP 10 Duty 12 hours, 300 credits
Mission 16: Operation Overlord III 25 XP, 20 Duty, 24 hours , 600 credits
Mission 17: Operation Kinship 20 XP, 10 Duty, 24 hours, 600 credits
Mission 18: Operation Life Source 25 XP, 20 Duty, 24 hours, 600 credits
Mission 19: Operation Block 8 20 XP, 10 Duty, 24 hours, 600 credits
Mission 20: Operation Lost Trouble 10 XP, 10 Duty, 24 hours, 600 credits
Mission 21: Operation Anticoagulant Part 1 - 25xp, 30 Duty, 700cr, 24hr
Mission 22: Operation Pit Scraper - 20xp, 15 Duty, 700 cr, 24hr
Mission 23: Operation Reform - 20xp, 15 duty, 700 cr, 24hr
Mission 24: Maximum Phalanx - 20xp, 10 duty, 700cr, 24 hr
Mission 25: Patient Zeros - 20xp, 15 duty, 700, 24hr
Mission 26: Gemstone - 20xp, 10 duty 700cr, 24hr
Mission 27: Cleaning 25xp, 10 Duty, Credits 700, 24 Hour
Mission 28: Manifest Interception: 20 XP, 10 Duty, 700 CR, 24 Hour
Mission 29: Screamer Jumper: 20 xp, 15 duty, 700 CR, 24 hour
Mission 30: Operation Host Petal: 20 xp, 15 Duty, 800 credits, 24 hour
Mission 31: Operation Sudden Respite: 25 xp, 20 duty, 800 Credits, 24 hour
Mission 32: Operation Contact Tracing pt2: 20xp, 10 duty ,800 Credits, 24 hour
Mission 33: Operation Chain Hunter: 25xp, 15 duty, 800Cr, 24 Hour
Mission 34: Operation Terror Tower: 25 xp, 15 duty, 24 hour, 800 cr
Mission 35: Operation Island Rustler: 15 xp, 24 hours, 500 cr
Mission 36: Operation Grommet Guardian: 15xp Duty no, 24h, 500cr
Mission 37: Operation Span the divide: 15xp, no duty, 14 hours, 500 cr

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