Simya Numa by thegumpsquad

Species
Twi'lek
Career
Smuggler
Specializations
Exile Gambler
System
Edge of the Empire

2
Threshold 13
Current 3
Threshold 14
Current 4
Ranged 1
Melee 1

Placeholder Image

Characteristics

1
2
2
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 1
Coercion (Will) 1
Computers (Int) X 3
Cool (Pr) X 3
Coordination (Ag) X 1
Deception (Cun) X 3
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 1
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 3
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 3
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Light Blaster (Filed Front Sight, Short Barrel)
Range
Medium
Skill
Ranged: Light
Stun setting, Quick Draw, Concealable
Damage
6
Critical
4
Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
1
Critical
4
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3
Damage
0
Critical
5
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting
Damage
9
Critical
3

75
570
51404

Weapons & Armor

Holdout Blaster
Brass Knuckles
Shock gloves
Blaster Rifle

Personal Gear

Armored Clothing
Six chance cubes
Sabacc Deck
Utility Belt
Interrogation Chemicals
Stimpak

Assets & Resources

Sith Holocron

Critical Injuries & Conditions

Missing ring finger on left hand

Talents

Name Rank Book & Page Description
Up the Ante III Pg. 30, Fly Casual 30% more credits from gambling
Convincing Demeanor II pg. 30, Fly Casual Remove black dice per rank of Convincing Demeanor from Deception or Skulduggery checks
Grit pg. 30, Fly Casual Gain +1 strain threshold
Second Chances III pg. 30, Fly Casual Once per encounter, choose a number of positive dice equal to ranks in Second Chances and re-roll them.
Supreme Double or Nothing pg. 30, Fly Casual Suffer 2 strain or increase the difficulty of the next check by one. Then after, after canceling opposing symbols, double the amount of remaining advantage, success, triumph, and despair.
Toughened pg, 30, Fly Casual Gain +2 to wound threshold.
Smooth Talker I pg. 30, Fly Casual When making deception checks, spend triumph to gain success equal to rank in Smooth Talker.
Natural Negotiator pg. 30, Fly Casual Once per session, re-roll one cool or negotiation check.
Clever Solution pg. 30, Fly Casual Once per session, make one skill check using cunning rather than the traditional trait.
Natural Rogue pg. 30, Fly Casual Once per session, re-roll any 1 skulduggery or stealth check.
Fortune Favors the Bold pg. 30, Fly Casual Once per session, may suffer 2 strain to flip a dark side destiny point to a light side.
Dedication pg. 30, Fly Casual Increase presence by one.

Force Powers

Force Rating
1
Power
Move
Description
Object must be silhouette 0.
Range must be short or medium.
Expend one light force to cast.
Upgrade Effect
Basic Can move basic objects using the power of the force.

Background

Simya grew up in the slums of Nal Hutta with a small, poorer family. After Simya's father passed away during her youth, Simya's mother struggled to make ends meet, taking up dirty jobs, prostituting, dancing, and waitressing at clubs around Nal Hutta. Simya spent a night at the club once when her mother could not find a babysitter, and she learned to gamble from an old man. During her teen years, she grew rebellious, eventually stealing her mother's credits and betting them all away, wasting money that was intended to allow escape to a better planet.

Simya tried to win back her losses with each paycheck, but her family slowly left her when they realized she was beyond help. Simya eventually "won" big and bought a one-way ticket to wherever the hell our story begins.

Motivation

Simya wants to escape her past on Nal Hutta, but she finds herself dragged back into her criminal ways by her addiction. She wants to earn more money to "prove her family wrong," earning a good life for herself that they could only have wanted.

However, Simya's losses have racked her up a 15,000 credit debt from Hutt lenders who now want her money or her head.

Obligations

Moderately addicted to gambling
Mild criminal history
Severe debt

Description

7' 8" with a lithe build. Wears a Nexu fur jacket that ends just below the knees.
On her legs, she wears fishnet stockings leading up to her thighs.

Simya wears brass knuckles studded with amaralite on top of a pair of shock gloves. Down her two lekku there are gold, spiraling bands.

Other Notes

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