Officer Kenth? by Skeletor

Species
Human-clawdite
Career
Spy
Specializations
Sleeper agent
System
Edge of the Empire

3
Threshold 14
Current 14
Threshold 12
Current 12
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
2
4
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Cun) X 1
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 2
Coordination (Ag) X 0
Deception (Cun) X 1
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) X 1
Stealth (Ag) X 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Blaster pistol
Range
Medium
Skill
Ranged: Light
3 hp, stun setting
Damage
6
Critical
3
"Ghost" Blaster pistol
Range
Short
Skill
Ranged: Light
stun, daunting to find
Damage
5
Critical
3

0
125
1500

Weapons & Armor

Heavy clothing - 1 soak
Slicewire - brawl: +2, pierce 2, vicious 3

Personal Gear

Earbud comlink
BlasTech Model 58 Concealment Holster - Harder to spot concealed blasters - setback dice
Slicer Gear
2x restraining bolt
Lockpicking tools
Dataspike
Mem Stick

Assets & Resources

Datapad

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Changeling 1 No disintegrations: Page 20-22 As an action, a Clawdite may suffer 3 strain and make an Average difficulty Resilience check. If the Clawdite succeeds, [they] change [their] appearance to match that of a silhouette 1 character whom [they] have observed before. An observing character must make opposed Perception vs Deception check to detect that something is amiss with the impersonated character's likeness. As always, the GM can add a boost die or setback die for situational effects that might affect the check, such as a boost die if the Clawdite's garb does not match expectations or a setback die if the Clawdite has studied the impersonated individual's mannerisms closely.
Cunning persona 1 Suffer two strain to use cunning instead of presence for charm
Code breaker 1 Breaking codes or comms. Remove black dice per rank, decrease time by half and difficulty by 1.
Toughened 1 +2 wounds per rank

Background

Origin - Coruscant: The father - Varlo Kenth a renowned imperial intelligence officer and the mother - Karla Kenth a well renowned novelist. Both humans finding success in high imperial society. A well known romantic story that used to be a famous imperially promoted marriage among the different classes. Well, until the firstborn came unto the world. The mother is said to have passed away shortly after childbirth and the family removed themselves from the public eye.

The high and mighty: the father gives full but conditional support to his firstborn, keeping him under surveilance and expecting constant reports. A secret not to be let out under any circumstance.
Following in his father's footsteps and joining imperial inteligence and choosing the riskiest but the most fast-track method for promotion - spy work.

Now: Seeking to prove myself to my father trough any means necesary, rising in ranks and achievements only to be presented with a cold stare and more surveilance. But at this point that's all I know.

Motivation

Parents: The character has close ties with their parents (or a single parent) and seeks their constant approval. This may or may not be a healthy or supportive situation.

Obligations

Dutybound: The PC has a deep sense of duty that they feel compelled to fulfill, such as military service, making good on a contract, or following some sort of thieves' code. Unlike the Oath Obligation (see below), a Dutybound character has some legal or ritualistic bind to an organization or cause making it extremely difficult or detrimental if they fail to live up to that commitment. - 10 -> 10XP

Family: The character has deep ties with their family that require a great deal of time and attention. This could include providing care for or assistance to siblings or parents, the management of an inheritance, trust, or family business, or simply mediating between squabbling family members. - 5 -> 1k credits

Description

Other Notes

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