Force and Destiny
| Threshold | 13 |
| Current | 3 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 0 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 0 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 1 | ||
| Piloting: Space (Ag) | X | 0 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 1 | |||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Model-44 (2) |
RangeMedium |
SkillRanged: Light |
|
| Stun setting |
Damage6 |
Critical3 |
|
| Vibrosword |
RangeEngaged |
SkillMelee |
|
| Defensive 1, Pierce 2, Vicious 1 |
Damage+2 |
Critical2 |
|
| E-11D Carbine Rifle |
RangeMedium |
SkillRanged: Heavy |
|
| Stun setting, Upgrade the ability of combat checks made when using this weapon at short range once. |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Toughened | 1 | Death Watcher | 5xp Gain a +2 Wound Threshold |
| Grit | 1 | Death Watcher | 5xp Gain a +1 Strain Threshold |
| Armor Master | 1 | Death Watcher | 10xp Gain +1 Soak Value When wearing armor |
| Jump Up | 1 | Death Watcher | 10xp You may Stand up as an Incidental |
| Side step | 1 | Death Watcher | 10xp Once Per Round you may perform a Side step maneuver to upgrade the difficulty of all incoming ranged attacks by an equal number for the next round. This cannot exceed the number of ranks you have in this Talent |
| Point Blank | 2 | Death Watcher | 30xp Add 1 damage per rank of this talent to damage of one hit of successful attack using ranged (Light or Heavy) skills at short range or engaged |
| Jetpack Mastery | 1 | Death Watcher | 10xp The character may spend one advantage to remove one system strain from their Jetpack |
| Conditioned | 1 | Death Watcher | 20xp Remove 1 setback die per rank on Conditioned on Coordination and Athletic checks. Remove 1 damage from falling per rank in Conditioned as well |