Edge of the Empire
| Threshold | 20 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | X | 2 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 1 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 0 | |||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | 2 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Vibrosword |
RangeEngaged |
SkillMelee |
|
| Pierce 4, Vicious 2, Defensive 1 |
Damage9 (4+3+2) |
Critical1 |
|
| Brass Knuckles (reinforced hands) |
RangeEngaged |
SkillBrawl |
|
| Disorient 3 |
Damage8 (3+1) |
Critical4 |
|
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
| Stun setting |
Damage6 |
Critical4 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Enduring | 135 | (Rank 3) Gain +1 soak per rank | |
| Toughened | 78 | (Rank 2) Gain + 2 wound threshold | |
| Feral Strength | 78 | (Rank 3) Add 1 damage per rank of Feral Strength to one hit of successful attacks made using Brawl or Melee skills. | |
| Lethal Blows | 78 | (Rank 1) Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents. | |
| Frenzied Attack | 78 | (Rank 1) When making a Melee or Brawl check, suffer a number of strain to upgrade the attack an equal number of times. The strain suffered may not exceed ranks in Frenzied Attack . |