Breach 1, Vicious 1, Sunder, when spending triumph on a critical injury, spend additional triumph to give maimed condition
Damage
8
Critical
3
Staff
Range
Engaged
Skill
Melee
Disorient 2
Damage
Br+2
Critical
5
Catastrophic Failure Lightsaber
Range
Short
Skill
Lightsaber
Breach 1, Vicious 4
Damage
20
Critical
None
330
500
3
Weapons & Armor
Reconnaissance Armor
Utility Belt
Personal Gear
Secure Comlink (med. range)
Data pad
Assets & Resources
Critical Injuries & Conditions
1. Winded (average) - can’t voluntarily suffer strain to do things
2. Bowled over (average)
Talents
Name
Rank
Book & Page
Description
Cultural Adapter
1
When making a skill check in social skills with non Tholothians, add adv. to the result
Natural Roots
1
When healing strain in a natural setting, heal 1 additional strain
Grit
3
+1 strain threshold
Resist Disarm
1
Suffer 2 strain to avoid weapon being disarmed or damages/destroyed
Parry
2
When hit by melee attack, spend 3 strain to reduce damage by 2 + rank in parry
Makashi Technique
1
Use presence instead of brawn on lightsaber checks
Duelist’s Training
1
Add boost to melee and lightsaber checks when engaged with 1 opponent
Feint
1
Spend triumph or 3 advantage generated on a missed melee attack to upgrade difficulty of opponents next attack by ranks in feint
Plausible Deniability
1
Remove setback per rank from coercion and deception checks
Know Somebody
1
Once per session, when buying a legally available item, reduce rarity by rank in Know Somebody
Kill With Kindness
1
Remove setback per rank from all charm and leadership checks
Toughened
1
+2 Wound threshold
Confidence
1
Decrease difficulty of discipline checks to avoid fear by 1 per rank
Improved Confidence
1
May spend triumph on fear checks to give allies in short range an additional hit on same check
Nobody’s Fool
1
May upgrade difficulty of incoming charm, coercion, or deception checks by rank
Improved Nobody’s Fool
1
May spend despair or two disadvantage from incoming charm, coercion, or deception checks to inflict strain on opponent equal to ranks
Researcher
1
Remove setback per rank from knowledge checks. Research takes half the time
Improved Researcher
1
On successful knowledge check, characters and allies gain advantage per rank on checks to act on facts until next turn
Center of Being
2
Take maneuver. Until next turn, attacks against character increase crit rating by rank
Improved Center of Being
1
Suffer 1 strain to do CoB as incidental
Sum Djem
1
May spend tri. Or 2 adv. with successful lightsaber check to disarm opponent.
The Force is my Ally
1
Once per session, may suffer 2 strain to do force power as maneuver
Flows Through All Things
1
May perform maneuver to recover strain equal to force rating
Force Powers
Force Rating
3
Power
Influence
Description
Shape Feelings and Thoughts
Upgrade
Effect
Control
Make opposed discipline v. Discipline check combined with influence power check. If user spends force point and succeeds, can force target to believe something for 1 round or 5 minutes
Range (1)
Spend force point to increase range by range upgrade purchases
Magnitude
Spend force point to increase targets by upgrade purchases
Power
Protect/Unleash
Description
Guides the flow of energy, either protecting or unleashing
Upgrade
Effect
Range
Increases range band by rank upgrades
Power
Battle Meditation
Description
Boost allies by amount of force points spent. Dark makes 1 less willpower
Upgrade
Effect
Control
Suffer 4 strain to make range at planetary scale
Strength
Spend 2 force points to add one additional hit to checks
Control
When doing meditation check, make an easy leadership check. If passed, may send simple instructions
Magnitude (2)
Affect more targets equal to rank
Range (3)
Increase range band equal to rank
Power
Misdirect
Description
Creates illusions
Upgrade
Effect
Control
May alter appearance instead of hiding it
Duration
Commit 2 force die to sustain power
Strength
Spend 2 force points to increase silhouette obscured or illusion created by rank
Range
Spend force point to increase range band by ranks
Background
Strength: Pride
Weakness: Arrogance
Motivation
Mysteries - The Jedi
Morality
87
Description
Gender: Male
Age: 50
Build: Slender
Hair: Scales
Eyes: Sky Blue
Notable Features: A seedpod and a slight "limp"