Edge of the Empire
| Threshold | 12 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Ranged | 2 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | 3 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | 1 | |||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | 1 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 3 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 2 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 1 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 3 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blaster Carbine |
RangeMedium |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
|
| Model 77 |
RangeLong |
SkillRanged: Heavy |
|
| Stun, Pierce 4 |
Damage6 |
Critical- |
|
| Armor Piercing Grenade |
RangeShort |
SkillRanged: Light |
|
| blast 4, limited ammo 1, pierce 3 |
Damage16 |
Critical3 |
|
| Light Repeating Blaster |
RangeLong |
SkillRanged: Heavy |
|
| Stun setting |
Damage11 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Point Blank | 1 | EotE 79 | Add 1 damage per rank of point blank to damage of one hit of successful ranged (heavy) or ranged (light) attacks made while at close range |
| Side Step | 1 | EotE 79 | Once per round, may perform sidestep maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number. Strain suffered this way cannot exceed ranks in side step |
| Forager | 1 | AoE | Remove up to 2 black die from skill checks to find food water or shelter. Survival checks to forage take half the time |
| Grit | 1 | AoE | Gain +1 Strain Threshold |
| Stalker | 1 | AoE | Add blue die per rank of stalker to all stealth and coordination checks |
| Outdoorsman | 1 | AoE | Remove black die per rank of outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half |