The Character removes 2 setback dice from Coordination and Resilience checks. The Critical rating of the character's unarmed attacks is reduced by 2 to a minimum of 1.
Grit
+1 to Strain threshold.
Martial Grace
Once per round, the character may suffer 2 strain to add damage/ranks in coordination to one hit of a successful Brawl check.
Precision Strike
When the character inflicts a Crit Injury, may suffer 1 strain to change the result to any Easy Crit Injury result.
Toughened
Gain +2 Wound threshold.
Force Powers
Force Rating
1
Power
Enhance
Description
Upgrade
Effect
Control
Resilience
Control
Brawl
Background
There are a lot of things that a Dohut-kinsman does well, but the thing they are the best at: Teräs Kasi. They claim to have the best instructors one can wish for as they claim to have learnt from a direct descendant of those creating the Way of the Steel Hand.
Also, something quite common in those who were talented practitioners, they start a new kind of training. The one to discover one’s connection to the Force.
When it happened to Rahk, the consequences were quick and not necessarily positive: a Sith recruiting barge was coming around, picking up valuable...candidates for their programme.
This is how he ended up on Korriban. He knows he can be the best here, but he needs to prove that to everyone.
Motivation
To be the best adept of the steel hand there is.
Morality
Assertiveness/Obstinancy +33
Description
Tall, muscular Mirialan. He feels that he is treated as subhuman in Korriban, so he trains ever harder: his pale green hands are full of blisters