Once per round, draw or holster a weapon or accessible item as an incidental.
Quick Strike
1
Force and Destiny
Add Blue Dice per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Conditioned
1
Force and Destiny
Remove Black Dice per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered by falling by 1 per rank of Conditioned.
Force Powers
Force Rating
1
Power
Enchance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
Upgrade
Effect
The user may spend force points to gain Success or Advantage on the check.
Background
Motivation
Criminal – The character is a criminal, he has a criminal record or he was accused of a crime (perhaps even one he did not commit!), and he is embroiled into the legal system (which system is determined by the player).
Responsibility – A character with the Responsibility Obligation feels a strong sense of accountability or relationship to a person, place, or thing (a responsibility to kin falls under the Family Obligation described above). This could be a strong connection to a mentor, a strong desire to care for orphans in a given location, or taking on the needs of an under-represented minority.