Armored Robes
Kyuzo War Shield
Slugthrower Rifle
M-300 Hunting Blaster
Personal Gear
Mk. IV Modular Backpack
Datapad
Breath Mask
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Toughened
2
Gain +2 Wound Threshold.
Rapid Recovery
1
When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery.
Expert Tracker
1
Remove one Setback per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Keen Eyed
1
Remove one Setback per rank of Keen Eyed from Perception and Vigilance checks. Decrease time to search an area by half.
Force Powers
Force Rating
1
Power
Sense
Description
By opening his mind, a Force user can commune with the world around him. He senses the endless movement of the Living Force, seeing beyond what his eyes allow. The actions of those around him are laid bare, as if the Force user had a bird’s eye view of his surroundings, allowing him to anticipate attacks and better strike blows of his own, or even spot ambushes and lurking foes. Alternatively, he can sense the thoughts of others. Even a Jedi cannot read someone’s mind completely, but a Force-sensitive being can detect his target’s feelings and emotions, and even sense surface thoughts.
Unlike many other Force powers, Sense has a basic power that can be used in two very different ways. Users can rely on Sense to augment their defensive (and eventually offensive) abilities, or they can invest in the ability to read the emotions and feelings of others. They can even read their surface thoughts, which can be particularly valuable in a wide variety of situations.
Upgrade
Effect
Control: Upgrade Difficulty
Ongoing Effect: Commit Force Die. Once per round, when an attack targets the user, he upgrades the difficulty of the pool once.
Duration
Sense's ongoing effect may be triggered one additional time per round.
Background
Motivation
VENGEANCE
The character seeks revenge against those responsible for some terrible action, never resting until vengeance is satisfied. Satisfaction is only temporary though as there is always a new target awaiting attention.
Morality
INDEPENDENCE (STRENGTH)
The character believes in relying on himself. He does not count on others to perform tasks for him, instead, he ensures he can handle any situation he encounters. He refuses to be a burden on others.
COLDNESS (WEAKNESS)
Self-reliance can slip into isolation if one is not careful. A cold character doesn't just desire to rely only on himself, but has nothing but disinterest for anyone else. If they can't help themselves, why should he aid them?