Physical Training |
2 |
Edge of Empire PG 154 |
This character add a Bonus Die per rank of Physical Training to his Athletics and Resilience checks. |
Grit |
1 |
Edge of Empire PG 136 |
Each rank of Grit increases a character’s strain threshold by one. |
Toughened |
3 |
Edge of Empire PG 145 |
The character increases his wound threshold by two per rank of Toughnened. |
Point Blank |
1 |
Edge of Empire PG 141 |
The character adds one damage per rank of Point Blank to one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at short range or engaged. |
Durable |
2 |
Edge of Empire PG 135 |
The character may reduce a Critical Injury result suffered by 10 per rank of Durable, to a minimum of one. |
Blooded |
1 |
Edge of Empire PG 132 |
Add a Bonus Die (Blue Die) per rank of Blooded to all check to resist or recover from the effects of poisons, venoms, and other toxins. Reduce the duration of any related ongoing effects or damage from toxins, venoms, or poisons by one round per rank of Blooded to a minimum of one. |
Dedication |
1 |
Edge of Empire PG 134 |
Each rank permanently increases a single characteristic of the player’s choice by one point. |
Heroic Fortitude |
1 |
Edge of Empire PG 137 |
The character may spend one Destiny Point to ignore the effects of ongoing Critical Injuries on any Brawn or Agility related checks until the end of the encounter. He still suffers from the injury itself. |
Armor Master |
2 |
Edge of Empire PG 132 |
When wearing armor with a soak value of two or higher, the character increases his defense by one. |