Experience Spent -
Ability Brawn + 1 (30)
Ability Brawn + 1 (40)
Percision Strike (5)
Parry (5)
Fringer (10)
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Athletics Rank 1 (5)
Rapid Recovery (5)
Grit (10)
Grit (5)
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Iron Body (5)
Parry (10)
Toughened (10)
Vigilance (5)
Keywords needed -
Pierce - An attack made with this weapon ignores one point of soak for each rank of Pierce. If the weapon has more ranks of Pierce than the target's total soak, it completely ignores the target's soak. For example. Pierce 3 against a soak of 2 ignores 2 points of soak, but the extra "point" of Pierce has no further effect.
Cortosis - Weapons with the Cortosis quality are immune to the Sunder quality. Armor with the Cortosis quality makes the wearer's soak immune to the Pierce and Breach qualities.
Sunder - When activated, the attacker chooses one item openly wielded by the target (such as a weapon, shield, or item on a belt). That item is damaged one step: to minor if undamaged, from minor to moderate, or from moderate to major. If a weapon already suffering major damage is the target of a successful Sunder, it is destroyed.
Sunder requires 1 advantage to activate. If activated multiple times in the same attack, each activation can be applied against the same weapon, potentially taking a weapon from undamaged to destroyed in a single attack.
Disorented - A weapon with Disorient can daze an opponent. When Disorient is triggered, the target is disoriented for a number of rounds equal to the weapon's Disorient rating. (A disoriented target adds 1 black die to all skill checks he performs.)
Vicious - When this weapon scores a Critical Injury or Hit, the character adds ten times the Vicious rating to the Critical roll. With Vicious 3, for example, the victim adds + 30 to his Critical Hit result.
Languages Known - Dug, Shri'wook, Mustafarian, Rodian, Mirialan, Basic, Gran
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