Combat Skill +1 |
1 |
|
Range Light |
Physical Training |
1 |
AoR 91 |
Add blue per rank of Physical Training to Athletics and Resilience checks. |
Grit |
1 |
AoR 91 |
Gain +1 Strain Threshold. |
Toughened |
2 |
AoR 91, S&P 28 |
Gain +2 Wound Threshold. |
Armor Master |
1 |
S&P 28 |
When wearing amror, increase total soak value by 1. |
Side Step |
1 |
S&P 28 |
Once per round, may perform Side Step Maneuver and suffer number of strain to upgrade difficulty of all incoming range attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step. |
Point Blank |
1 |
S&P 28 |
Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at short range or engaged |
Conditioned |
1 |
S&P 28 |
Remove setback per rank of Conditioned from Athletics and Coordination checks. Reudce damage and strains uffered from falling by 1 per rank of Conditioned. |
Improved Armor Master |
1 |
S&P 28 |
When wearing armor with a soak value of 2 or higher, increase defence by 1. |
To The Death |
1 |
S&P 28 |
Once per session, suffer strain up to willpower and add +10 per strain suffered to critical rolls the character inflicts or suffers until the end of the encounter. |
Dedication |
1 |
S&P 28 |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Distracting Behavior |
1 |
??? |
Make a Distracint Behavior maneuver and suffer strain no greating than ranks in Cunning. Until beginning of next turn. Equal number of NPCs suffer threat on checks. Range increases with additional ranks (Short) |
Dodge |
1 |
??? |
When targeted by combat check, may perform a dodge incidental to suffer a number of strain no greater then ranks of Dodge, then upgrade the difficulty of the check by that number. |