Ja 'Tahl' Zell by Tenebris101

Species
Mandalorian
Career
Soldier
Specializations
Commando, Death Watch Warrior, Performer
System
Age of Rebellion

5
Threshold 17
Current 3
Threshold 11
Current 0
Ranged 2
Melee 2

Characteristics

2
5
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) X 2
Coercion (Will) X 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) X 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) X 0
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 0
Knowledge: Xenology (Int) 0

Attacks

WESTAR-35 Blaster Pistol x2
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun Setting
Damage
6
Critical
2
GALAAR-15 Blaster Carbine
Range
Long
Skill
Ranged: Heavy
Accurate 1, Stun Setting
Damage
9
Critical
2

20
405
20000
11/14

Weapons & Armor

Mandalorian Armor
----------------------------
+2 Soak, 1 Defence, 5/5 HP.

Personal Gear

Backpack
Loadbearing Gear
Jetpack

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Combat Skill +1 1 Range Light
Physical Training 1 AoR 91 Add blue per rank of Physical Training to Athletics and Resilience checks.
Grit 1 AoR 91 Gain +1 Strain Threshold.
Toughened 2 AoR 91, S&P 28 Gain +2 Wound Threshold.
Armor Master 1 S&P 28 When wearing amror, increase total soak value by 1.
Side Step 1 S&P 28 Once per round, may perform Side Step Maneuver and suffer number of strain to upgrade difficulty of all incoming range attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step.
Point Blank 1 S&P 28 Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at short range or engaged
Conditioned 1 S&P 28 Remove setback per rank of Conditioned from Athletics and Coordination checks. Reudce damage and strains uffered from falling by 1 per rank of Conditioned.
Improved Armor Master 1 S&P 28 When wearing armor with a soak value of 2 or higher, increase defence by 1.
To The Death 1 S&P 28 Once per session, suffer strain up to willpower and add +10 per strain suffered to critical rolls the character inflicts or suffers until the end of the encounter.
Dedication 1 S&P 28 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
Distracting Behavior 1 ??? Make a Distracint Behavior maneuver and suffer strain no greating than ranks in Cunning. Until beginning of next turn. Equal number of NPCs suffer threat on checks. Range increases with additional ranks (Short)
Dodge 1 ??? When targeted by combat check, may perform a dodge incidental to suffer a number of strain no greater then ranks of Dodge, then upgrade the difficulty of the check by that number.

Background

Motivation

Duties

Description

Other Notes

Return to Top