|
Gearhead |
2 |
89 |
Remove BLACK per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments |
|
Solid Repairs |
2 |
89 |
The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle. |
|
Redundant Systems |
1 |
89 |
Once per session, may take a Redundant Systems action; Make an EASY Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device. |
|
Skilled Jockey |
1 |
83 |
Remove BLACK per rank Skilled Jockey from all Piloting checks the character attempts. |
|
Galaxy Mapper |
1 |
83 |
Remove BLACK per rank of Galaxy Mapper from Astrogation checks. Astrogation checks take half normal time. |
|
Let's Ride |
1 |
83 |
Once per round, may mount or dismount a vehicle or enter a cockpit or weapon station on a vehicle as an incidental. |
|
Toughened |
1 |
89 |
Gain +2 wound threshold. |
|
Fine Tuning |
1 |
89 |
When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning, |
|
Grit |
1 |
89 |
Gain +1 strain threshold. |
|
Bad Motivator |
1 |
89 |
Once per session, may take a Bad Motivator action: make a HARD Mechanics Check to cause one targeted device to spontaneously fail. |
|
Full Throttle |
1 |
83 |
Take a Full Throttle action; make a Hard Piloting check to increase a vehicle's top speed by 1 for a number of rounds equal to Cunning. |
|
Rapid Recovery |
1 |
83 |
When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery. |
|
Natural Pilot |
1 |
83 |
Once per session, may reroll any 1 Piloting(Space) or Gunnery check. |
|
Dedication |
1 |
89 |
+1 to Agility |