Edge of the Empire
| Threshold | 12 |
| Current | 6 |
| Threshold | 12 |
| Current | 4 |
| Ranged | 0 |
| Melee | 0 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 1 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | X | 1 | ||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 1 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 1 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | X | 3 | ||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | X | 0 | ||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | X | 1 | ||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 0 | ||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 0 | |||
| Ranged: Heavy (Ag) | 0 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| TT24 Holdout |
RangeMedium |
SkillRanged: Light |
|
| Stun setting |
Damage6 |
Critical3 |
|
| A280 Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Stun setting |
Damage9 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Skilled Jockey | 1 | Remove one setback die per rank of Skilled Jockey from Piloting (Planetary) and Piloting (Space) checks. | |
| Let's Ride | 1 | Once per round on the character’s turn, the character may mount or dismount from a vehicle or beast, or slide into the cockpit or weapon station aboard a starship, as an incidental instead of a maneuver. | |
| Full Throttle | 1 | The character may push a ship or vehicle past its limits of speed. [They] may perform the Full Throttle action, attempting a Hard Piloting check. With success, the ship's top speed increases by one for a number of rounds equal to Cunning. The ship cannot perform actions or maneuvers it could not perform normally (e.g., actions that have a minimum speed requirement). | |
| Rapid Recovery | 1 | When the character recovers strain after an encounter has concluded, recover one additional strain per rank in Rapid Recovery. |