Sid Varnassas by moltenman93

Species
Human
Career
Hired Gun
Specializations
Mercenary Soldier
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 13
Current 13
Ranged 0
Melee 0

Characteristics

2
3
2
2
3
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

DDC-MR6 Modular Rifle
Range
Long
Skill
Ranged: Heavy
Stun Setting, Custom Grip
Damage
7
Critical
3
Unarmed
Range
Engaged
Skill
Brawl
Disorient 1, knockdown
Damage
Brawn
Critical
5

5
200
1200
3/7

Weapons & Armor

DDC-MR6 Modular Rifle (1000c, en 3, HP 6)
• Average Mechanics check as action to swap mods

• with Custom Grip (500c)
-1 black for combat checks by owner, +2 black for combat checks by anyone else

Personal Gear

Heavy Clothing
• Soak +1, enc 1

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Side Step 1 Mercenary Soldier Once per round, suffer Strain equal to rank to upgrade the difficulty of all incoming ranged attacks by rank for the next round.
Second Wind 2 Mercenary Soldier Once per encounter, recover rank in Strain as an incidental
Command 1 Mercenary Soldier Add blue die per rank of command to all Leadership checks Affected targets for next 24 hours add one blue die to all discipline checks
Point Blank 1 Mercenary Solider Add 1 damage per rank of Point Blank to one hit of Successful Ranged ( Heavy) or Ranged (Light) attacks made while short range or Engaged
Field Commander 1 Mercenary Solider Take the Field Commander action; make a two purple dice Leadership check.A number of allies equal to Presence may immediately suffer 1 strain to perform one free maneuver.

Background

Sid was a Republic sharpshooter during the Clone Wars who saw service on Ryloth at the end of the war. When the Republic became the Empire, he defected and became a mercenary. After meeting Captain Ydoragh, he joined the crew of the Blue Moon.

Motivation

Obligations

Bounty - as far as he knows, there is still a price on his head from his time with the Hutts, when he refused to take a job transporting Twi'lek slaves for the Hutts (for which he had his shooting hand removed and was forced on the run).

Description

Wound Threshold: 10 + Brawn

Strain Threshold: 10 + Willpower

Starting Experience: 110 XP

Special Abilities: Two Non-Career skills +1

Other Notes

Human 110xp
(+1 rank to two non-career skills (Coordination and Cool))

• AGILITY 2 > 3 = 30xp
• WILLPOWER 2 > 3 = 30xp
• PRESENCE 2 > 3 = 30xp

• Ranged Heavy 0 > 2 = 15xp
• Side Step (rank 1) = 5xp
---
+15xp
• Coordination 0 > 1 = 10xp
• Second Wind (rank 1) = 5xp
---
+15xp
• Command (rank 1) = 5xp
• Second Wind (rank 2) = 10xp
---
+10xp

+40xp
Athletics Brawl Melee : 5xp each and mechanics : 10 xp. Point Blank 5 xp and Field Commander 15 xp

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