When this character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, may suffer 1 strain to change the result to any Easy Critical Injury
Improved Precision Strike (15 exp)
Knights of Fate 29
Once per round, when inflicting a Critical Injury with a Brawl or Melee weapon, may suffer 2 strain to change the result to any Average Critical Injury
Parry (15 exp)
Knights of Fate 29
When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Swift (15 exp)
Knights of Fate 29
Does not suffer usual penalties for moving through difficult terrain.
Toughened (20 exp)
Knights of Fate 29
Gain +2 wound threshold
Acklay’s Scything Strike (10 exp)
Knights of Fate 29
Brawl attacks gain Pierce equal to Force Rating.
Force Powers
Force Rating
1
Power
Enhance (10 exp)
Description
When making an Athletics check, roll an Enhance power check as a part of the pool. User may use Force pips to add successes or advantages to the check