Vibroknucklers (Encum:1)
Heavy Robes (Encum:1, Def: 1)
Personal Gear
Stimpack *2
a small book
Things form the armory
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Confidence
1
DoH Pg. ?
May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence
Force Protection
2
DoH Pg. ?
Perform the Force Protection maneuver; suffer 1 strain and commit FO up to ranks in Force Protection. Increase soak by number of FO committed until beginning of next turn. Suffer 1 strain every turn FO remains committed
Grit
1
DoH Pg. ?
Gain +1 strain threshold
Intense Focus
1
DoH Pg. ?
Perform an Intense Focus maneuver, suffer 1 strain and upgrade the ability of next check once.
Mind Bleed
1
DoH Pg. ?
When attacked, the character may choose to suffer strain no greater than the number of wounds suffered from the attack. If he does so, the attacker then suffers a number of wounds equal to the strain suffered by the character
Iron Soul
1
DoH Pg. ?
When carrying items that total 2 encumberance or less, at the end of each encounter, heal all strain the character is suffering
Force Powers
Force Rating
1
Power
Seek
Description
The user may spend 2 FP to gain insight into the general location or direction of a person or object that he knows about, regardless of current distance.
The user may spend FP and succeed at an Average Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions.
Upgrade
Effect
Control A
Ongoing Effect. Commit 1 FD, Upgrade the ability of Vigilance and Perception checks once.
Background
Motivation
Ambition
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Destroy the Sith