R9-47 by demondownload

Species
Droid
Career
Hired Gun
Specializations
Bodyguard - Personal Defender
System
Edge of the Empire

0
Threshold 11
Current 0
Threshold 11
Current 0
Ranged 0
Melee 0

Characteristics

1
3
1
1
1
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

85
175

Weapons & Armor

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Durable 1 Core, p.77 May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1
Barrage 1 Core, p.77 Add 1 damage per rank of Barrage to 1 hit of successful attack while using Ranged (Heavy) or Gunnery skills at long or extreme range.

Background

A bodyguard to a minor planet's regional governor. His master was betrayed and killed by a political rival, leaving R9-47 without a master or purpose, except to regain his honour by eliminating the man who killed his master.

Motivation

Obligations

Betrayal: This Obligation can work in one of two ways: either the character is the target of a deep and personal betrayal, or the character is the one who betrayed others. Whether it's as simple as a betrayed confidence or broken promise or as serious as treason or mutiny, the betrayal eats away at the character and affects his everyday life. The target of the betrayal may seek answers, compensation, or simply revenge

Description

Other Notes

LE-VO Law Enforcement Droids (Rseikharhl Droid Group)
The success of LE-VOs in deterring crime in the Rseikharhl sector has led to their adoption galaxy-wide as appropriate models for police assistance and private security. Their programming requires them to follow Imperial codes to the letter and only use force when absolutely necessary. Though they are hardly ever equipped with lethal weaponry, they know how to target a stun weapon for maximum effect.

* Special Abilities: Droids do not need to eat, sleep,
or breathe, and are unaffected by toxins or poisons.
Droids have a cybernetic implant cap of 6 instead of
their Brawn rating. In addition, after selecting their
career, a Droid Player Character may train one rank
in six of the eight career skills (instead of the usual
four). After selecting their first specialization, a Droid
Player Character may train one rank in three of the
four specialization skills (instead of the usual two).

* Inorganic: Since droids are inorganic, they do
not gain the benefits of recovering with a bacta
tank, stimpack, or Medicine skill checks. Droids
do recover naturally by resting, as their systems
attempt self-repairs. Otherwise, droids need to
be tended to with a Mechanics check, using the
same difficulties and results of Medicine checks
for organic beings. Emergency repair patches can
be used to repair damage just like stimpacks are
used on organic beings. See page 220 for more
on droid repairs and healing. Due to their resilient
metallic construction, droids start the game with
one rank in the Enduring talent.

* Mechanical Being: Droids cannot become Force
sensitive, nor acquire a Force Rating by any means.
Droids cannot use Force powers, and also cannot
be affected by mind-altering Force powers.

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