Threshold | 12 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 0 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 1 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | X | 2 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | X | 2 | ||
Perception (Cun) | X | 2 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | X | 1 | ||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | X | 0 | ||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | X | 1 | ||
Knowledge: Outer Rim (Int) | X | 0 | ||
Knowledge: Underworld (Int) | X | 0 | ||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | X | 1 |
Czerka Arms A95 Stingbeam |
RangeEngaged |
SkillRanged: Light |
|
Stun, Vicious 1 |
Damage5 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Know Somebody | 2 | EoE 73 | Once per session, when attempting to purchase a legally available item, reduce its rarity by 1 per rank of Know Somebody |
Convincing Demeanor | 1 | EoE 73 | Remove one black die per rank of Convincing Demeanor from deception or skullduggery checks |
Smooth Talker | 1 | EoE 73 | Spend a Destiny Point to gain Successes Charm, Coercion, Deception, or Negotiation equal to ranks in Smooth Talker |
Wheel & Deal | 2 | EoE 73 | When selling goods legally, gain 10% extra credits per rank of Wheel & Deal |
Surgeon | 1 | EoE 65 | When making a Medicine Check to help a character heal wounds, the target heals 1 additional wound per rank of Surgeon |
Scathing Tirade | 1 | The character may take the Scathing Tirade action by making an Average Coercion check. For each Success, one enemy within Short range suffers one strain. The character can also spend Advantage, and for every Advantage spent, one target already affected suffers one additional strain. |