|
Tinkerer |
2 |
Edge of the Empire p145 |
May add 1 additional hard point to a number of items equal to rank. Each item can be modified once |
|
UTINNI! |
2 |
Edge of the Empire p145 |
remove black die per rank from check to find or scavenge items or gear. Such checks take half the time |
|
Speaks binary |
1 |
Edge of the Empire p143 |
When directing NPC droid, may grant blue die per rank on check |
|
Solid Repairs |
4 |
Edge of the Empire p143 |
The character repairs 1 additional hull trauma per rank whenever repairing starship or vehicle |
|
Grit |
2 |
Edge of the Empire p136 |
+1 strain treshold |
|
Toughened |
3 |
Edge of the Empire p145 |
+2 wounds |
|
Utility belt (A) |
1 |
Edge of the Empire p145 |
spend 1 destiny point to perform Utility belt incidential; produce previously undocumented item or weapon (with restrictions) from a tool belt or a satchel |
|
Side step (A) |
1 |
Edge of the Empire p142 |
once per round, as a maneuver suffer a number of strain up to rank of Side Step to upgrade dificulty of all incoming ranged attacks by an equal number for the next round |
|
Brace |
1 |
Edge of the Empire p132 |
Perform Brace maneuver to remove 1 black die per rank from next Action. This may only remove black dies added by environmental circumstances |
|
Jury Rigged |
1 |
Edge of the Empire p138 |
Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use. |
|
Inventor |
2 |
Edge of the Empire p137 |
When constructing new items or modifying attachments, add blue or remove black die per rank of Inventor. |
|
Dedication |
2 |
Edge of the Empire p134 |
Gain + 1 to a single characteristic. This cannot bring a characteristic above 6 |
|
Known Schematics (A) |
1 |
Edge of the Empire p138 |
Once per session, may perform the Known Schematic maneuver; make a Hard ( ♦ ♦ ♦ ) Knowledge (Education) check Success grants familiarity with a building or ship's design. |
|
gearhed |
2 |
Edge of the Empire p136 |
Remove black die per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments. |
|
redundant systems (A) |
1 |
Edge of the Empire p141 |
Once per session, may take a Redundant Systems action; make an Easy Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device. |
|
fine tuning |
2 |
Edge of the Empire p135 |
When reducing the amount of system strain a starship or vehicle suffers, reduce I additional strain per rank of Fine Tuning |
|
ENDURING |
1 |
Edge of the Empire p135 |
Gain +1 soak value. |
|
Contraption |
1 |
Edge of the Empire p133 |
Once per session, take Contraption action; make a Hard ( ♦ ♦ ♦ ) Mechanics check to fashion a device to solve a current problem using just the tools and parts on hand. |
|
Natural Tinkerer |
1 |
Edge of the Empire p139 |
Once per session, may reroll any 1 Mechanics check |
|
Bad Motivator |
1 |
Edge of the Empire p132 |
Once per session, may take a Bad Motivator action; make a Hard ( ♦ ♦ ♦ ) Mechanics check to cause one targeted device to spontaneously fail. |