Dhokaz Nuk (Kaz) by kyleharvey68

Species
Trandoshan
Career
Warrior
Specializations
Juyo Berserker (Start) | Shii-Cho Knight (Career)
System
Force and Destiny

6
Threshold 21
Current 0
Threshold 11
Current 0
Ranged 1
Melee 3

Placeholder Image

Characteristics

4
1
2
2
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) X 3
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Cortosis Sword
Range
Engaged
Skill
Melee
Cortosis Defense, Pierce 2, Defensive 1, Cortosis
Damage
7
Critical
2
Cortosis Parrying Dagger
Range
Engaged
Skill
Melee
Parry 2, Defensive 1, Shortout 3, Cortosis,
Damage
5
Critical
1
Fusion Cutter
Range
Engaged
Skill
Melee
Breach 1, Burn 3, Sunder. Vicious 3
Damage
5
Critical
3

0
175
2049
12/13

Weapons & Armor

Armour:
Armored Robes
-Retractable Garrote
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Weapons:
Cortosis Sword
-Mono-Molecular Edge
-Paired Weapons
Cortosis Dagger
-Mono-Molecular Edge
-Paired Weapons
Fusion Cutter

Personal Gear

Medical:
2 x Stimpack 5/5
1x Stimpack 4/5
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Misc:
Macro Binoculars
Comlink (Handheld)
Breath Mask

Assets & Resources

Storage Assets:
Utility Belt
Load Bearing Gear

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 2 145 EotE, 158 AoR, 153 FnD +2 Wound Threshold per Rank
Parry 3 149 FnD, 35 No Dis When the character suffers a hit from a Brawl, Melee, or Lightsaber combat check, after damage is calculated (but before soak is applied, so immediately after step 3 of Perform a Combat Check, page 210), the character may take a Parry incidental. He suffers 3 strain and reduces the damage dealt by that hit by a number equal to 2 plus his ranks in Parry. This talent may only be used once per hit and when the character is wielding a Lightsaber or Melee weapon.
Intimidating 1 137 EotE, 150 AoR, 145 FnD When attempting a Coercion check, the character may suffer a number of strain to downgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed his ranks in Intimidating. When the character is the target of a Coercion check, the character may suffer a number of strain to upgrade the difficulty of the check a number of times equal to the strain suffered. This number cannot exceed his ranks in Intimidating.
Lethal Blows 1 138 EotE, 151 AoR The character adds +10 per rank of Lethal Blows to any Critical Injury rolls inflicted on opponents.

Force Powers

Force Rating
1
Power
Enhance Basic Power
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
The user may spend a force die to gain 1 success or 1 advantage (user's choice) on the check
Upgrade Effect
Control Enhance can be used with the Brawl Skill.
Control Enhance can be used with the Resilience Skill.
Control Ongoing effect: Commit (W Hex). The user increases his Brawn characteristic by 1. (to max 6)

Background

Born to a Jedi father, both parents died when young and was taken in to a gifted child's program due to his force sensitivity.

Motivation

Injustice and Violence.

Kaz is motivated only by his hatred and conviction to get revenge.

Morality

Ambition - Hatred

Determined to kill Vader, but fueled by his rage he creates hatred and damage to many who's paths he crosses.

Description

Shortout: You can spend 3 Advantages on a successful attack or 3 Disadvantages on a failed attack against you to turn off a Lightsaber for rounds equal to the Shortout ranks.

Parry: You can spend an Advantage to add Setback Die to the next creature to make a melee attack against you. The number of Setback Die is equal to the weapons ranks in Parry.

Cortosis Defense: You can spend a Maneuver to add the Cortosis quality to your armor against melee attacks until the end of your next turn.

Other Notes

+1 rank of Sous Chef

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