Giard Boggan (Codename Jäger) by crunchypeppers

Species
Corellian Human
Career
Explorer
Specializations
Big Game Hunter/Driver
System
Age of Rebellion

3
Threshold 14
Current 0
Threshold 14
Current 4
Ranged 1
Melee 0

Characteristics

2
4
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) X 0

Attacks

Pulse Cannon
Range
Extreme
Skill
Ranged: Heavy
Cumbersome 3, Pierce 2, Slow Firing 1
Damage
9
Critical
3

50
330
5071
11/11

Weapons & Armor

CDEF Blaster Pistol - Damage 4/ Range - Medium/ Qualities - Inferior and Stun Setting/ Encumbrance - 1.
Pulse Cannon - Damage 9/ Range - Extreme/Qualities - Cumbersome 3, Pierce 2, Slow Firing 1/ Encumbrance - 5.
- Feature: As a maneuver, a character wielding a pulse cannon may prime the weapon to expend all of its ammunition in a single, devastating shot. The next time the weapon is fired this encounter, it counts as having the Breach 1 and Vicious 3 qualities. After being discharged this way, the weapon runs out of ammunition.

Armor: Cargo Clothing w/Armor Insert.
-Defense 1
-Soak 1
-Feature: 1 Carry 3 Item(s) up to Encumbrance 1 Mod

Personal Gear

Mk III Modular Backpack w/ Accessory Pouch
-Beast Call -Targeted beast must make an Average (◆◆) -Discipline check to resist the call
-User must make an Average (◆◆) Computers check to record a beast's call for later use
-Breath Mask
-Canteen
-Entrenching Tool
-Military Field Manual - Grand Army of the Republic field manual

Utility Belt w/Concealed Climbing Cord
-Ration Pack
-Stimpack(2)

Holo Ghillie suit - adds two failure to attempts to perceive. *Borrowed

Assets & Resources

Member of the Corellian 3087th, working to support the Grand Army of the Republic

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Forager Enter the Unkown pg 27 Remove up to 2b from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Grit Enter the Unkown pg 27 Gain +1 strain threshold.
Stalker Enter the Unkown pg 27 Add 1B per rank of Stalker to all Stealth and Coordination checks.
Outdoorsman Enter the Unkown pg 27 Remove 1b per rank of Outdoorsman from checks to move through rerrain or manage environmental effects. Decrease overland travel times by half.
Toughened Enter the Unkown pg 27 Gain +2 wound threshold.
Confidence Enter the Unkown pg 27 May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Swift Enter the Unkown pg 27 Do not suffer usual penalties for moving through difficult terrain.
Stalker Enter the Unkown pg 27 Add 1B per rank of Stalker to all Stealth and Coordination checks.
Expert Tracker Enter the Unkown pg 27 Remove 1b per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Hieghtened Awareness Enter the Unkown pg 27 Allies within close range add 1B to Perception or Vigilance checks. Engaged allies add 2B.
Full Throttle Enter the Unkown pg 29 Take a Full Throttle action; make a Hard Piloting check to increase a vehicle's top speed by 1 for a number of rounds equal to Cunning.
All-Terrain Driver Enter the Unkown pg 29 Do not suffer usual penalties for driving through difficult terrain when using Piloting(planetary).
Grit Enter the Unkown pg 29 Gain +1 Strain Threshold.
Skilled Jockey Enter the Unkown pg 29 Remove 1b per rank of Skilled Jockey from all Piloting(Planetary) and Piloting(Space) checks the character attempts.
Tricky Target Enter the Unkown pg 29 Count vehicle or starship piloted as having a silhouette 1 lower when being attacked.
Gearhead Enter the Unkown pg 29 Remove 1b per rank of Gearhead from mechanics checks. Halve the credit cost to add mods to attachments.
Full Throttle(Improved) Enter the Unkown pg 29 Suffer 1 strain to attempt Full Throttle as a maneuver and decrease its difficulty to Average.
Natural Hunter Enter the Unkown pg 29 Once per session, may reroll any 1 Perception or Vigilance check.

Background

3807th Penal Legion

Activity Log....

Today I have been impressed upon by a new recruit. He swears that he has some sort of preternatural ability to shoot but I don't believe him. He's in the legion for a stolen ship, not for killing anybody. I have assigned him to the scouts. He's Corellian so he can drive a speeder bike. I'll hold onto him long enough to send him to the Grand Army.

-Commander Ron Thoebold

Motivation

The good life has a cost. Usually someone wants to live well, they're going to have to come up with some way to afford that cost. Problem is, that being able to afford to pay usually relies on a series of circumstances. Lining those circumstances up is a matter of being consistent. Being consistent is a matter of always being ready to take advantage of a situation. Going to war instead of jail is a turning of a liability into an opportunity.

And the worlds I'm going to are a hotbed of opportunity.

Duties

Wetwork.

A long time ago, in a galaxy far away, there was a young Giard, stuck at home with his family. He dreamed of the stars, of the places that the ships they toiled on would go when done. He longed to feel the soft humming of engines and see the lights of hyperspace. However, getting off of Corellia was a bit beyond him, his father's father, his father, and he were slated to work in a factory. However, a small loan shark gave him a loan with which he bought a ship, and thought that this would be his ticket off of Corellia. A few short hops later and he became quite the prolific hunter on nearby worlds, usually using his ship as a shooting platform. This allowed him to come home with food almost every day and he'd often spend the weekends away on some forgotten forest world nearby. However, one day his luck ran out. The ship he bought was stolen, he was offered an option. Instead of simply going to jail, he was offered a choice, go to prison or go to war.

The choice was that he didn't have a choice, he went to war.

Description

A lanky fellow with brownish hair, hazelish eyes and plain skin. He is commonly quiet or distracted, reading a small army manual to see how he's supposed to behave now that he's here.

Other Notes

40 Duty

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