Balki Obaro (Episode II) by simopen

Species
Zabrak
Career
Seeker
Specializations
Hunter, Ataru, Juyo
System
Force and Destiny

4
Threshold 14
Current 0
Threshold 14
Current 0
Ranged 1
Melee 1

Placeholder Image

Characteristics

2
5
2
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) 1
Vigilance (Will) X 0
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Ag) X 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) X 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Shadow Trooper Blaster
Range
Long
Skill
Ranged: Heavy
pierce 1, flame projector attached, bipod
Damage
10
Critical
3
Flame Projector
Range
Short
Skill
Ranged: Heavy
Breach and Burn 2
Damage
5
Critical
-
Superior Bashyyr Dual-Bladed Lightsaber (Orange Sapith)
Range
Engaged
Skill
Lightsaber
HP 1/4 Breach 2, Linked 1, Sunder, Superior, Unwieldy 3
Damage
9
Critical
1
Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Hard Points 4, Stun Setting and Nightvision scope
Damage
9
Critical
3

30
430
100
5

Weapons & Armor

Jedi Battle Armor
Tight-fitting light robes with dark grey trim

Personal Gear

Thermal cloak/blanket
Imperial utility belt

Assets & Resources

Darth Nould's Holocron
Grant Owens' iDENT cARD
Krayt Leather Cape

Critical Injuries & Conditions

Rattail that he thinks is cool

Talents

Name Rank Book & Page Description
Toughened Hunter 5 Gain +2 wound threshold.
Expert Tracker Hunter 5 Remove black per rank of Expert Tracker from checks to find tracks or track targets. Decrease time to track a target by half.
Hunter Hunter 10 Add Blue per rank of Hunter to all checks when interacting with beasts or animals (including combat). Add +10 to Critical Injury results against beasts or animals per rank of Hunter
Natural Hunter Hunter 15 Once per session, may re-roll any 1 Perception or vigilance check
Uncanny Reactions Hunter 15 Add blue per rank of Uncanny Reactions to all Vigilance checks,
Rapid Recovery Hunter 20 When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery.
Force Rating Hunter 25 Gain +1 Force rating.
Intuitive Shot Hunter 25 When making a Ranged (Light) or (Heavy) combat check, add Force Dice up to Force rating to the check. May spend Force dots to add success or advantage.
Quick Draw Ataru 5 Once per round, draw or holster a weapon or item as an incidental.
Grit Juyo 5 Gain +1 Strain Threshold
Juyo Technique Juyo 10 Juyo Technique: When making a check using the Lightsaber skill, the character may use Cunning, Willpower or Agility(their choice) instead of Brawn.
Disrupt Balance Juyo 5 May spend 2 Advantage on a successful Lightsaber, Melee or Brawl check to remove Setback Dice or downgrade the difficulty of the next attack against the target by an amount equal to ranks in Disrupt Balance.
Dodge Juyo 10 When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
Vornskr's Lunge Juyo 15 Suffer 3 Strain to add damage equal to Agility to the next Lightsaber Check made this turn.
Grit Juyo 10 Gain +1 Strain Threshold.
Parry Ataru 5 When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Rapid Recovery Hunter 5 When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery
Dodge Juyo 20 When targeted in combat, may perform a Dodge incidental. Suffer strain no greater than ranks in Dodge to upgrade the difficulty of the attack by that number.
Dedication Juyo 25 Gain +1 to a single characteristic. This cannot bring a characteristic above 6.
jump up Ataru 5 Once per round, may stand from seated or prone as an incidental.
ataru technique Ataru 10 When making a check using the Lightsaber skill, the character may use Agility instead of Brawn
reflect Ataru 10 When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
reflect Ataru15 When hit by a ranged attack while wielding a lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.

Force Powers

Force Rating
2
Power
Misdirect
Description
The Force user creates illusions to fool those around him.
The user may spend Force dots to make a target at up to short range unable to perceive a chosen person or object of silhouette 1 or smaller.
Until the beginning of the user’s turn, the target cannot see or sense the hidden person or object.
Upgrade Effect
Control The user may alter the
perceived appearance
of the chosen person or
object instead of hiding it.
Power
Seek
Description
The Force user allows the will of the Force to lead the way to something lost or forgotten.
The user may spend force dots to gain insight into the general location or direction of a person or object that he knows about, regardless
of current distance.
The user may spend force dots and succeed at a difficulty 2 purple Vigilance check (or opposed Vigilance vs. Discipline check) to see through illusions.
Upgrade Effect

Background

Motivation

Morality

75

Description

Other Notes

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