Kaabyor Chapruc by Samhills44

Species
Klatooinian
Career
Hired Gun
Specializations
Demolitionist
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 0
Coordination (Ag) 1
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

0
100
50
7/11

Weapons & Armor

Fuel-Air Bomb X 1
Mechanics
Range Medium
Encum 3
Price 150 (each)
Rarity 2
Damage 9 (+10 damage per extra explosive)
Crit 0
HP 0
Any despair on a check immediately detonates the explosive.
Limited to certain atmospheric conditions.
Gadgets and Gear pg 56
Ideal for clearing bunkers, trenches, and foxholes. Depletes oxygen from the immediate area, and creates a vacuum. The explosion twists and turns around corners.

G-20 Glop Grenade X 2
Ranged (Lt)
Short
Encum 1
Price 100
Rarity 6
Dam 0
Crit -
HP 0
Ensnare 3, Limited ammo 1
Gadgets and Gear 59

Climbsuit
Def 0
Soak 1
HP 2
Encum 2
Price 1,450
Rarity 4
Gadgets and Gear Page 69

Armor Mods
Threat Monitor
Price 750
G&G 110
Custom fit
Price 400
G&G 105

Backpack
Price 50
Increase wearers encum threshold by 4

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Grit 1 Dangerous Covenants 29 Gain +1 Strain Threshold
Time to Go 1 Dangerous Covenants 29 The character may spend 1 Destiny Point to perform a Move maneuver as an incidental to attempt to move into cover or out of the blast range of a weapon or explosion
Improved Time to Go 1 Dangerous Covenants 29 When activating Time to Go, allow 1 engaged ally to also perform an out of turn Move maneuver as an incidental to attempt to move into cover or out of the bast range of a weapon or explosion
Poweful Blast 1 Dangerous Covenants 29 Increased Blast damage dealt by explosives, explosive weapons & grenades by +1 per rank of Powerful Blast
Toughened 1 Dangerous Covenants 29 Gain +2 Wound Threshold
Selective Detonation 1 Dangerous Covenants 29 When using a weapon with the Blast quality, spend ADVANTAGE to exclude 1 target that would be affected by the explosion, up tot eh ranks in Selective Detonation

Background

Motivation

Obligations

Description

Other Notes

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