Sarah by donkyo

Species
Polis Massan
Career
Guardian
Specializations
Soresu Defender
System
Force and Destiny

5
Threshold 25
Current 0
Threshold 20
Current 6
Ranged 1
Melee 1

Placeholder Image

Characteristics

1
2
5
4
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 3
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 4
Negotiation (Pr) 0
Perception (Cun) 3
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 3
Stealth (Ag) 3
Streetwise (Cun) 0
Survival (Cun) 2
Vigilance (Will) 0
Brawl (Br) 1
Gunnery (Ag) 0
Lightsaber (Int) 0
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 4
Knowledge: Education (Int) 4
Knowledge: Lore (Int) 4
Knowledge: Outer Rim (Int) 4
Knowledge: Underworld (Int) 4
Knowledge: Warfare (Int) 4
Knowledge: Xenology (Int) 4

Attacks

Claws
Range
Engaged
Skill
Brawl
Viscious 2
Damage
+2
Critical
1

Weapons & Armor

Sarah's Outfit (Only Polis Massans can fit, +4 soak, +1 Defense)

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Adversary 1 Upgrade the difficulty of any combat check targeting this character once.
Soresu Technique 1 f&d, 77 Intellect instead of Brawn for Lighstaber checks.
Shroud 1 Once per session, may spend one Destiny point to become undetectable via the Force and to make own Force powers unnoticeable.
Stalker 2 Add 2 boosts to all Coordination and Stealth checks.
Pestilent Bite/Scratch 1 An organic target must make a 4p Resilience chceck. If failed, that are infected with a "wasting" disease. Strain and Wound threshold is lowered by 4. Must keep making the check every 24 hours until death. If the target beats the check at any point, they are cured. Death from infection and while infeced will make the target rise again in undeath.
Terrifying 1 Once seen by any organic characters, the targets must make a 4p Fear check.
Vampire Regeneration 1 At the beginning of its turn, this adversary automatically heals 3 wounds, unless it is in direct sunlight
Undead 1 Undead: Does not need to breathe, eat, or drink, and can survive underwater; immune to poisons and toxins. Cannot use the Force.
Vampire's Embrace 1 A vampire that Ensnares its target with its Claws attack may spend 2 Advantage or Triumph to make a Bite attack against the target. If the bite attack is successful, the vampire heals damage equal to the damage inflicted after soak

Force Powers

Force Rating
Power
Description
Upgrade Effect
Magnitude (3) Spend 2 force points to affect 3 additional targets in range band.

Background

CAN be seen in mirrors; if old silver backed, they vibrate in the reflection.
Must be invtied in to a bulding to enter it. If not, they simply bounce off.
They are susectible to Silver, does extra damage.
Sunlight/UV Disorients them until the light is off
Religious Artifacts do extra damage as well

Motivation

Morality

Description

Other Notes

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