IDK Yet by sasjrbz

Species
Human
Career
Guardian
Specializations
Peacekeeper
System
Force and Destiny

1
Threshold 12
Current 0
Threshold 12
Current 0
Ranged 0
Melee 0

Characteristics

2
2
2
3
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 2
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 2
Perception (Cun) X 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 2
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Ancient Sword
Range
Engaged
Skill
Lightsaber
Defensive 1
Damage
+2
Critical
3

0
110
77
3

Weapons & Armor

Ancient Sword
Heavy Clothing

Personal Gear

Breathemask/Respirator
Macrobinoculars

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Commanding Presence 1 F&D 75 Remove setback dice per rank of Commanding Presence from Leadership and Cool checks.

Force Powers

Force Rating
2
Power
Basic Influence Power
Description
The character may attempt to guide, shape, and even twist the thoughts and feelings of others.
Upgrade Effect
1 Special Rule (force point use): When guiding and shaping thoughts, only force points generated from dark side points may be used to generate negative emotions such as rage, fear, and hatred. Only force points generated from light side points may be used to generate positive emotions such as peace, tranquility, and friendliness. Other emotions such as confusion can be created from force points generated from either light or dark side.
The character may spend force points to stress the mind of one living target he is engaged with, inflicting 1 strain.

Background

Salve on Tatootine to the Hutts, persuade the Hutts to liberate the salves, fighting the Empire

Motivation

Justice: In a galaxy full of wrongdoing, justice must be done. The character seeks to bring justice to those who deserve it, while helping victims of injustice to right the wrongs done to them.

Morality

Caution: The character possesses commendable prudence, willing to always look before he leaps into a new situation. His forward-thinking ways may have saved his fellows from dangerous situations on numerous occasions.

Fear: The line between caution and fear is a thin one. Sometimes the character spends too much time concerned about the potential problems of a situation to act in that situation at all. At other times, his caution causes him to flee when danger presents itself, through bolder action might reap real rewards.

Description

Other Notes

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