Threshold | 19 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 2 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 1 | |||
Coordination (Ag) | X | 2 | ||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 1 | ||
Piloting: Space (Ag) | X | 0 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 0 | ||
Survival (Cun) | 0 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 4 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 1 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Kyuzo Petars |
RangeEngaged |
SkillBrawl |
|
Pierce 3, Vicious 2, Defensive 1, Sunder |
Damage2 |
Critical1 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Parry | 2 | When hit by a melee attack, suffer 3 strain to reduce damage by 2 + Parry ranks. | |
Iron Body | 2 | Remove 1 difficulty per Iron Body rank from Coordination and Resilience checks. Reduce critical rating of unarmed strikes by 1 per Iron Body rank. | |
Toughened | 2 | +2 Wound Threshold per rank in Toughened. | |
Grapple | 1 | 1/round may perform the Grapple maneuver. Until beginning of my next turn, foe must spend 2 maneuvers to move from engaged to short instead of 1. | |
Martial Grace | 1 | 1/round, suffer 2 strain to add damage equal to ranks in Coordination to next Brawl check made this turn. | |
Precision Strike | 1 | When inflicting a Critical Injury with Brawl, Melee, or Lightsaber, suffer 1 strain to choose any Easy Critical Injury. | |
Improved Precision Strike | 1 | When inflicting a Critical Injury with Brawl, Melee, or Lightsaber, suffer 2 strain to choose any Average Critical Injury. | |
Dedication | 1 | +1 Brawn | |
Natural Brawler | 1 | 1/session may reroll any Brawl or Melee check. | |
Grit | 1 | +1 Strain Threshold per rank in Grit. |