Threshold | 17 |
Current | 0 |
Threshold | 16 |
Current | 2 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | X | 2 | ||
Mechanics (Int) | 0 | |||
Medicine (Int) | X | 0 | ||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 1 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 1 | |||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 0 | ||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 0 | ||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | X | 0 | ||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | X | 1 | ||
Knowledge: Xenology (Int) | 0 |
SX-21 Pump-Action Scatter Blaster |
RangeShort |
SkillRanged: Heavy |
|
Blast 6(Pierce 4 at engaged), Cumbersome 3, Prepare 1, |
Damage10 |
Critical3 |
|
M8 Combat Knife "Alice" |
RangeEngaged |
SkillMelee |
|
Accurate 1, Pierce 1 |
Damage+1 |
Critical3 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Special Abilities: Knowledge (Warfare) +1 & Resilience +1 | 1 | Clone | |
Kamino Training: Physical Training talent +1. | 1 | Clone | |
Grit | 2 | Officer | Gain +1 strain threshold |
Toughened | 1 | Tactician | Gain +2 wound threshold |
Prime Positions | 1 | Officer | When this character or an ally in short range takes cover, he increases soak against ranged attacks by 1 per rank of Prime Positions until he leaves that cover. |
Tactical Advance | 1 | Officer 25xp | The Character may suffer 2 strain to perform the Tactical advance incidental. Until the end of the characters next tur, the character and allies within short range may leave cover and continue to receive its benefits |
Outdoorsman | 2 | Tactician | Remove b per rank of Outdoorsman from checks to move through terrain or manage environmental effects. Decrease overland travel times by half. |
Side Step | 1 | Tactician 45xp | Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. |
Swift | 1 | Tactician | Do not suffer usual penalties for moving through difficult terrain. |
Quick Draw | 1 | Tactician | Once per round, draw or holster a weapon or item as an incidental. |